Hot Chocolate Moat
Apr 10, 2020 20:42:41 GMT -8
Post by Daiwa Scarlet on Apr 10, 2020 20:42:41 GMT -8
A large moat of viscous brown liquid surrounds a mountain of pancakes and the bowl they had been slapped on. Giant strawberries sit at the peak and a mixture of syrup and half melted chunks of butter flows endlessly from the layers. Sticky syrup coats the pancakes and bowl before creating golden swirls in the surrounding chocolate. Lily pads of ham create an unstable path across the moat, quickly sinking whenever one steps upon them.
The moat will slow those who try to swim across (10 power slow). A person could try to cross by ham, but they will sink and have to swim if they fail to reach the other side in one turn (30 m distance). The bowl itself is slippery, so one will slide all the way back into the chocolate if they do not stabilize themselves (10 power slip).
The moat will slow those who try to swim across (10 power slow). A person could try to cross by ham, but they will sink and have to swim if they fail to reach the other side in one turn (30 m distance). The bowl itself is slippery, so one will slide all the way back into the chocolate if they do not stabilize themselves (10 power slip).
{Items}Ham (melee)- 3
9.5 damage 2 range 15 durability
Crushing damage. The ham deals +10% damage for every consecutive attack during a fight. If the player misses the target, this bonus goes away.
Pancakes (projectile/shield)- 1
9 damage 9.5 range 5 durability
Bites can be taken out of the pancake to exchange durability for health at a rate of 1 + 10% per point of durability. Every bite removes at least 1 durability.
Butter (projectile)- 0.5
8 damage 8.5 range 2.5 durability
Cover a 4 m surface in butter and make it slippery (5.5 power). Uses a minor action to place the surface within 5 m or throw it to place the surface at range. Those who fall have to use a minor action to get back up.
Syrup (projectile)- 1
9 damage 9.5 range 5 durability
Cover someone in syrup to get them all sticky (7 power weaken). Lasts three turns or until they clean up with a major action.
Strawberry (projectile)- 0.25
5 damage 5.5 range 1 durability
Consume to recover 3 + 15% health.
9.5 damage 2 range 15 durability
Crushing damage. The ham deals +10% damage for every consecutive attack during a fight. If the player misses the target, this bonus goes away.
Pancakes (projectile/shield)- 1
9 damage 9.5 range 5 durability
Bites can be taken out of the pancake to exchange durability for health at a rate of 1 + 10% per point of durability. Every bite removes at least 1 durability.
Butter (projectile)- 0.5
8 damage 8.5 range 2.5 durability
Cover a 4 m surface in butter and make it slippery (5.5 power). Uses a minor action to place the surface within 5 m or throw it to place the surface at range. Those who fall have to use a minor action to get back up.
Syrup (projectile)- 1
9 damage 9.5 range 5 durability
Cover someone in syrup to get them all sticky (7 power weaken). Lasts three turns or until they clean up with a major action.
Strawberry (projectile)- 0.25
5 damage 5.5 range 1 durability
Consume to recover 3 + 15% health.