Pancake Palace
Apr 13, 2020 10:14:29 GMT -8
Post by Daiwa Scarlet on Apr 13, 2020 10:14:29 GMT -8
The chamber has been divided into four parts, with a four layered pink and white cake bed in the middle. Juniper berries dot the walls, mixed into the pancake batter. Columns of frosting with red, orange, and yellow shades are around the room. A yellow arch surrounds the intended doorway into the room, with the cream spiraling into murals on the walls. Among the creamy mess on the wall, there is something that resembles a lotus within a glowing pink flower. There is also a hastily scribbled plan to just have Pyrrha to hold off team RWBY. Juniper branches prop up openings in the pancake walls, creating windows hidden from the outside by the flowing syrup. Waffle tables and cupcake stools hold little pockets of rock candy which emit rainbow flames. An occasional pop can be heard from kernels of corn jumping from one square of the waffle to another. The floor is riddled with people shaped holes, some of which have been patched with pomegranate pancakes and others which have little more than a layer of whipped cream covering the hole. It would probably be quite dangerous to fall through if the ground layer was not soft, but as it is, the pancakes serve as something like a trampoline.
A bored Nora keeps watch from a window while munching popcorn.
A bored Nora has been kidnapped.
A bored Nora keeps watch from a window while munching popcorn.
A bored Nora has been kidnapped.
A bored Nora returns.
A bored Nora is gone.
{Items}Pancake (projectile/shield)- 1
9 damage 9.5 range 5 durability
Bites can be taken out of the pancake to exchange durability for health at a rate of 1 + 10% per point of durability. Every bite removes at least 1 durability.
Waffle (projectile/shield)- 1
9 damage 9.5 range 5 durability
The waffle has a chance of catching weapons that strike it depending how hard it is struck (durability lost + 9 power disarm). Weapons caught require a major action to remove.
Cake (projectile)- 0.5 slice, 3 whole
8 damage 8.5 range 2.5 durability
Consume to recover 5.5 + 25% health.
13 damage 12.5 range 15 durability
If one has a whole cake, they can use a full action to heal everyone within 6 m for 9 + 25% health each.
Cupcake (projectile)- 0.5
8 damage 8.5 range 2.5 durability
Consume to recover 5.5 + 25% health.
Juniper Berry (projectile)- 0.25
5 damage 5.5 range 1 durability
Consume this to raise status resistance by 6 for a turn.
Pomegranate (projectile)- 1
9 damage 9.5 range 5 durability
Consume to increase the effectiveness of food items and recovery abilities by 50% for three turns, but drop dead afterwards. They will have one turn before they are gone completely and need healing equal to their health to revive.
Popcorn (projectile)- 0.25
5 damage 5.5 range 1 durability
Can be thrown in handfuls of four at 2.5 damage each. These will hit all targets in a 2.5 m cone.
Rock Candy (projectile)- 0.25
5 damage 5.5 range 1 durability
Creates sparks when striking metal objects (9 power blind). If consumed, raise physical resistance by 30% for a turn.
9 damage 9.5 range 5 durability
Bites can be taken out of the pancake to exchange durability for health at a rate of 1 + 10% per point of durability. Every bite removes at least 1 durability.
Waffle (projectile/shield)- 1
9 damage 9.5 range 5 durability
The waffle has a chance of catching weapons that strike it depending how hard it is struck (durability lost + 9 power disarm). Weapons caught require a major action to remove.
Cake (projectile)- 0.5 slice, 3 whole
8 damage 8.5 range 2.5 durability
Consume to recover 5.5 + 25% health.
13 damage 12.5 range 15 durability
If one has a whole cake, they can use a full action to heal everyone within 6 m for 9 + 25% health each.
Cupcake (projectile)- 0.5
8 damage 8.5 range 2.5 durability
Consume to recover 5.5 + 25% health.
Juniper Berry (projectile)- 0.25
5 damage 5.5 range 1 durability
Consume this to raise status resistance by 6 for a turn.
Pomegranate (projectile)- 1
9 damage 9.5 range 5 durability
Consume to increase the effectiveness of food items and recovery abilities by 50% for three turns, but drop dead afterwards. They will have one turn before they are gone completely and need healing equal to their health to revive.
Popcorn (projectile)- 0.25
5 damage 5.5 range 1 durability
Can be thrown in handfuls of four at 2.5 damage each. These will hit all targets in a 2.5 m cone.
Rock Candy (projectile)- 0.25
5 damage 5.5 range 1 durability
Creates sparks when striking metal objects (9 power blind). If consumed, raise physical resistance by 30% for a turn.