Akronlascherus's Information
Jun 4, 2016 20:36:25 GMT -8
Post by King V on Jun 4, 2016 20:36:25 GMT -8
Name: Akronlascherus
Archetype: God of Creation
Personality: Akron is a god who lives in their own little world. (S)he ignores everything outside of their own thoughts and realm, and can't motivate themselves to do anything else. Akron often goes to sleep for extended periods of time, meditating in their own private realm and focusing on their own goals.
Background Information: Akron has been in their private realm for so long that they don't know how they even got to this game. As far as Akron knows, they don't remember anything significant happening in the past eon or so.
Lethargic (Passive) – Akron is so lazy they don’t even take the time to spell their full name. Moving through a room requires you to wait 2 minutes instead of 1 minute.
Frail (Passive) – Akron’s constitution is weak and (s)he can’t carry heavy objects of 4 weight or more.
Condescending (Passive) – Akron considers most things insignificant and doesn’t bother with them. You cannot attack other players unless you have motivation that relates to your objective, or unless they attack you first.
Detection Field (Omniscience) – Akron creates a field that detects the shape, movement, and properties of everything in a 10m radius from themselves. This ability can be activated and deactivated at will.
Overflowing Power (Passive) – Akron’s energy overflows from their body, causing them to levitate and weakening the effect of any ability that targets them. Abilities that target Akron will have their effectiveness or duration halved.
Perfect Replica (Archetype) – Akron creates an object they have seen before and adds it to their inventory. 1 minute cooldown.
Origination Field (Omniscience) – Akron creates a field that detects the usage of abilities, and gives them knowledge of each ability’s effects and restrictions within a 10m radius from themselves. This ability can be activated and deactivated at will.
Piercing Vulcan (Archetype) – Akron creates a composite spear made from some of the hardest and most durable materials in the universe, and fires it at a target. The spear will continue to fly and pierce through everything in its path until it hits a wall. 5 minute cooldown.
Soothing Melody (Archetype) – Akron creates a song layered with conceptual sleep, causing every player in the same room as themselves to fall asleep for 5 minutes upon hearing the song. 20 minute cooldown.
Duplicate (Archetype) – Akron perfectly recreates an ability they have seen another player use before, or one possessed by themselves without any of the ability’s restrictions. This ability can only replicate abilities of level 4 or lower. 10 minute cooldown.
Blossoming Growth (Archetype) – Akron sends a pulse of expanding power through an object, causing it to rapidly increase in size until it has become 10x its original size. The object can be freely controlled by Akron for 1 minute, until it has reached its maximum size and drops to the floor. 5 minute cooldown.
Breaching Gap (Archetype) – Akron creates a portal between two locations they have visited before, allowing any player or object to freely travel between them. The portal will remain for up to 5 minutes, a player or object that touches one end of the portal will automatically be transported to the other end, regardless of where they touched or how much touched the portal. 10 minute cooldown.
Merging Dimension (Archetype) – Akron creates an entirely new room and adds it to the map. The room can have up to 3 conceptual laws that affect all players within the room, and can have up to 5 different types of items of 15 or less overall quantity. You must provide the description of the room, and the room must be linked to the room Akron is currently inside. The room that is created cannot be linked to more than 1 room. This ability can be used once per day.
Surging Energy (Archetype) – Akron creates a blast of pure power 5m in diameter and fires it at a target or in a specific direction. The energy will disintegrate anything it comes into contact with, until it hits a wall. 10 minute cooldown.
Consuming Ichor (Archetype) – Akron creates a strange black liquid that turns everything it touches into even more black liquid. The liquid will continue to consume players and objects until it has filled the room, or until nothing is left to consume. The liquid will automatically dissipate after 10 minutes. 20 minute cooldown.
Luminous Field (Archetype) – Akron creates many floating balls of light that explode on contact all around them. Anything that moves in the same room as Akron has a high chance of touching a ball and exploding. Akron is not affected by these balls and can move has he wishes. 1 hour cooldown.
Surpassing Limits (Archetype) – Akron creates anything they can imagine for up to 1 minute. 1 hour cooldown.
Grand Cosmos (Archetype) – Akron creates a miniature universe and releases it. The universe expands into being and instantly crushes everything else in the same room except Akron. 2 hour cooldown.
Objectives
You cannot win through normal objectives
1. What am I doing here?
- You don't recall ever being sent an invitation to this game. There must have been some kind of mistake. You should meet with the game's creator and talk to them about it.
Divine Weapon Progress
Ark of Creation – 3.9 (Akron’s Archetype abilities cannot be negated. On a bounded field only abilities of level 3 or lower cannot be negated.)
Archetype: God of Creation
Personality: Akron is a god who lives in their own little world. (S)he ignores everything outside of their own thoughts and realm, and can't motivate themselves to do anything else. Akron often goes to sleep for extended periods of time, meditating in their own private realm and focusing on their own goals.
Background Information: Akron has been in their private realm for so long that they don't know how they even got to this game. As far as Akron knows, they don't remember anything significant happening in the past eon or so.
Basic Abilities
Lethargic (Passive) – Akron is so lazy they don’t even take the time to spell their full name. Moving through a room requires you to wait 2 minutes instead of 1 minute.
Frail (Passive) – Akron’s constitution is weak and (s)he can’t carry heavy objects of 4 weight or more.
Condescending (Passive) – Akron considers most things insignificant and doesn’t bother with them. You cannot attack other players unless you have motivation that relates to your objective, or unless they attack you first.
Level 1 Abilities
Detection Field (Omniscience) – Akron creates a field that detects the shape, movement, and properties of everything in a 10m radius from themselves. This ability can be activated and deactivated at will.
Overflowing Power (Passive) – Akron’s energy overflows from their body, causing them to levitate and weakening the effect of any ability that targets them. Abilities that target Akron will have their effectiveness or duration halved.
Perfect Replica (Archetype) – Akron creates an object they have seen before and adds it to their inventory. 1 minute cooldown.
Level 2 Abilities
Origination Field (Omniscience) – Akron creates a field that detects the usage of abilities, and gives them knowledge of each ability’s effects and restrictions within a 10m radius from themselves. This ability can be activated and deactivated at will.
Piercing Vulcan (Archetype) – Akron creates a composite spear made from some of the hardest and most durable materials in the universe, and fires it at a target. The spear will continue to fly and pierce through everything in its path until it hits a wall. 5 minute cooldown.
Soothing Melody (Archetype) – Akron creates a song layered with conceptual sleep, causing every player in the same room as themselves to fall asleep for 5 minutes upon hearing the song. 20 minute cooldown.
Level 3 Abilities
Duplicate (Archetype) – Akron perfectly recreates an ability they have seen another player use before, or one possessed by themselves without any of the ability’s restrictions. This ability can only replicate abilities of level 4 or lower. 10 minute cooldown.
Blossoming Growth (Archetype) – Akron sends a pulse of expanding power through an object, causing it to rapidly increase in size until it has become 10x its original size. The object can be freely controlled by Akron for 1 minute, until it has reached its maximum size and drops to the floor. 5 minute cooldown.
Breaching Gap (Archetype) – Akron creates a portal between two locations they have visited before, allowing any player or object to freely travel between them. The portal will remain for up to 5 minutes, a player or object that touches one end of the portal will automatically be transported to the other end, regardless of where they touched or how much touched the portal. 10 minute cooldown.
Level 4 Abilities
Merging Dimension (Archetype) – Akron creates an entirely new room and adds it to the map. The room can have up to 3 conceptual laws that affect all players within the room, and can have up to 5 different types of items of 15 or less overall quantity. You must provide the description of the room, and the room must be linked to the room Akron is currently inside. The room that is created cannot be linked to more than 1 room. This ability can be used once per day.
Surging Energy (Archetype) – Akron creates a blast of pure power 5m in diameter and fires it at a target or in a specific direction. The energy will disintegrate anything it comes into contact with, until it hits a wall. 10 minute cooldown.
Consuming Ichor (Archetype) – Akron creates a strange black liquid that turns everything it touches into even more black liquid. The liquid will continue to consume players and objects until it has filled the room, or until nothing is left to consume. The liquid will automatically dissipate after 10 minutes. 20 minute cooldown.
Level 5 Abilities
Luminous Field (Archetype) – Akron creates many floating balls of light that explode on contact all around them. Anything that moves in the same room as Akron has a high chance of touching a ball and exploding. Akron is not affected by these balls and can move has he wishes. 1 hour cooldown.
Surpassing Limits (Archetype) – Akron creates anything they can imagine for up to 1 minute. 1 hour cooldown.
Transcendent Abilities
Grand Cosmos (Archetype) – Akron creates a miniature universe and releases it. The universe expands into being and instantly crushes everything else in the same room except Akron. 2 hour cooldown.
Objectives
You cannot win through normal objectives
1. What am I doing here?
- You don't recall ever being sent an invitation to this game. There must have been some kind of mistake. You should meet with the game's creator and talk to them about it.
Divine Weapon Progress
Ark of Creation – 3.9 (Akron’s Archetype abilities cannot be negated. On a bounded field only abilities of level 3 or lower cannot be negated.)