Adylix's Information
Jun 4, 2016 18:03:53 GMT -8
Post by King V on Jun 4, 2016 18:03:53 GMT -8
Name: X Adylix
Archetype: God of Mystery
Personality: Adylix is a god who goes around everywhere erasing information and disrupting the lives of everyone involved. Due to the nature of her body, she can be in multiple places at once and her very presence destroys information, spreading the grasp of mystery. The more unknown things the universe has, the more content Adylix is. Sometimes she will hang around mysterious items or people because the mystery excites her.
Background Information:
Mysterious Enigma – Adylix cannot be targeted and is not affected by Omniscience abilities. Any information gathered on Adylix and her abilities or objectives will slowly disappear over time.
False Contact (Omniscience) – Adylix alters the information of her herself, creating the illusion of something that does not exist. Only illusions involving Adylix can be made, IE creating the illusion that her hand is above her head while it is actually below it. Illusions can be continuously made for 30 seconds, and will be real for all intents and purposes for those who see them (players can touch illusions made this way). 5 minute cooldown.
Shroud of Mystery (Archetype) – Adylix cloaks herself in a mysterious power, evading all forms of perception and all Omniscience abilities. Adylix will become invisible and her body will have the density of a cloud of smoke for up to 5 minutes. Cooldown begins when this ability has been canceled. 5 minute cooldown.
Illusory Darkness (Archetype) – Adylix creates an impenetrable darkness within the room. The room becomes dark and all players will become unable to see. The darkness will last for 10 minutes. 10 minute cooldown.
Siphon Thoughts (Omniscience) – Adylix gathers information on the objectives of another player in the same room as her, who she has interacted with. Adylix may then alter that player’s objectives through manipulation of information. Only the current step of any player’s objective can be altered. The objectives of a player can only be altered once.
Hallucination (Archetype) – Adylix creates illusions that a target player sees. The illusions are sight-only, and if a player attempts to touch them, they will pass through. The targeted player will continue to hallucinate for 5 minutes. 10 minute cooldown.
Illusory Twin (Archetype) – Adylix creates an illusion of herself. Use your Adylix alter and create a new movement post to move your illusion while this ability is activated (you can choose whether your original movement post or the alter is the illusion). The illusion will be real for all intents and purposes (players can touch illusions made this way), however the illusion cannot examine or move objects as it is not linked to Adylix’s senses. The illusion will disappear once the ability time has run out, or if it has been damaged enough that it would die. The illusion will last for 10 minutes, cooldown begins after the illusion disappears. 10 minute cooldown.
Leave no Trace (Omniscience) – Adylix destroys whatever traces her actions have left in whatever room she is in. IE if you murdered someone, all of the evidence that they had died or you had killed them will disappear, it won’t even seem like they’re dead even though their heart has stopped. It will be impossible to tell if Adylix was even in the room to begin with, all witnesses will also forget that Adylix was in the room after this ability is used. 15 minute cooldown.
Illusory Chamber (Archetype) – Adylix creates an illusion across the room she is in. You can rewrite a room’s description and links to other rooms. The new description will replace the old one and will be real for all intents and purposes (players can touch illusions made this way). You must create at most the same number of links that existed before (you can create less links if you want). This ability lasts for 30 minutes, cooldown begins after the time limit has been reached. 30 minute cooldown.
Blackout (Archetype) – Adylix creates an impenetrable darkness over the entire map. All rooms will become dark and all players will become unable to see. The darkness will last for 10 minutes. 1 hour cooldown.
Stolen Identity (Omniscience) – Adylix takes another player’s identity, and assumes that player’s appearance and abilities. All of Adylix’s Omniscience abilities will be replaced by random Archetype abilities the target player possesses of the same level, including this one. In order to steal another player’s identity, Adylix must make physical contact with the player for 5 seconds or more. This ability lasts for up to 2 hours after being activated. This ability can be used once per day.
Illusory Area (Archetype) – Adylix creates a space with 10m radius around her where she can freely create illusions. The illusions will be real for all intents and purposes (players can touch illusions created this way), illusions that leave the space around Adylix will disappear. This ability lasts for 10 minutes, cooldown begins after the time limit has been reached. 10 minute cooldown.
Shroud of Nonexistence (Archetype) – Adylix cloaks herself in a mysterious power, evading all forms of perception and action. Adylix will become invisible and she will be unaffected by everything including physical actions, abilities, and bounded fields, for up to 30 minutes. Cooldown begins after this ability has been canceled. 30 minute cooldown.
Mysterious Disappearance (Archetype) – Adylix makes a player disappear. A player that has disappeared will be immobilized, cannot effect and cannot be effected by anything until it reappears. The player will reappear in the same place it disappeared after 5 minutes. 30 minute cooldown.
Illusory Death (Archetype) – Adylix creates the illusion that a player has died. That player will die of whatever causes Adylix created in the illusion regardless of how that cause came to be. IE you can create the illusion that the player was decapitated by a scythe and their head will fall off. This illusion can only be created when Adylix touches a player.
Final Question (Archetype) – Write a murder plan and send it to the mastermind. The murder plan will be executed on a target player in the same room as Adylix without interruption, and the target player will die without fail. Furthermore, the target player cannot resurrect until someone correctly solves every step of the murder plan. Evidence destroying abilities cannot be used on the murder plan created by this ability. This ability can be used once per day.
Objectives
You haven't discovered any objectives
Divine Weapon Progress
Mysterious Veil – 1 (Illusions can become real while wearing this item, you may automatically activate False Contact with no cooldown while wearing this item. Within a bounded field illusions will be real for 5 minutes after the ability has been activated.)
Archetype: God of Mystery
Personality: Adylix is a god who goes around everywhere erasing information and disrupting the lives of everyone involved. Due to the nature of her body, she can be in multiple places at once and her very presence destroys information, spreading the grasp of mystery. The more unknown things the universe has, the more content Adylix is. Sometimes she will hang around mysterious items or people because the mystery excites her.
Background Information:
Basic Abilities
Mysterious Enigma – Adylix cannot be targeted and is not affected by Omniscience abilities. Any information gathered on Adylix and her abilities or objectives will slowly disappear over time.
Level 1 Abilities
False Contact (Omniscience) – Adylix alters the information of her herself, creating the illusion of something that does not exist. Only illusions involving Adylix can be made, IE creating the illusion that her hand is above her head while it is actually below it. Illusions can be continuously made for 30 seconds, and will be real for all intents and purposes for those who see them (players can touch illusions made this way). 5 minute cooldown.
Shroud of Mystery (Archetype) – Adylix cloaks herself in a mysterious power, evading all forms of perception and all Omniscience abilities. Adylix will become invisible and her body will have the density of a cloud of smoke for up to 5 minutes. Cooldown begins when this ability has been canceled. 5 minute cooldown.
Illusory Darkness (Archetype) – Adylix creates an impenetrable darkness within the room. The room becomes dark and all players will become unable to see. The darkness will last for 10 minutes. 10 minute cooldown.
Level 2 Abilities
Siphon Thoughts (Omniscience) – Adylix gathers information on the objectives of another player in the same room as her, who she has interacted with. Adylix may then alter that player’s objectives through manipulation of information. Only the current step of any player’s objective can be altered. The objectives of a player can only be altered once.
Hallucination (Archetype) – Adylix creates illusions that a target player sees. The illusions are sight-only, and if a player attempts to touch them, they will pass through. The targeted player will continue to hallucinate for 5 minutes. 10 minute cooldown.
Illusory Twin (Archetype) – Adylix creates an illusion of herself. Use your Adylix alter and create a new movement post to move your illusion while this ability is activated (you can choose whether your original movement post or the alter is the illusion). The illusion will be real for all intents and purposes (players can touch illusions made this way), however the illusion cannot examine or move objects as it is not linked to Adylix’s senses. The illusion will disappear once the ability time has run out, or if it has been damaged enough that it would die. The illusion will last for 10 minutes, cooldown begins after the illusion disappears. 10 minute cooldown.
Level 3 Abilities
Leave no Trace (Omniscience) – Adylix destroys whatever traces her actions have left in whatever room she is in. IE if you murdered someone, all of the evidence that they had died or you had killed them will disappear, it won’t even seem like they’re dead even though their heart has stopped. It will be impossible to tell if Adylix was even in the room to begin with, all witnesses will also forget that Adylix was in the room after this ability is used. 15 minute cooldown.
Illusory Chamber (Archetype) – Adylix creates an illusion across the room she is in. You can rewrite a room’s description and links to other rooms. The new description will replace the old one and will be real for all intents and purposes (players can touch illusions made this way). You must create at most the same number of links that existed before (you can create less links if you want). This ability lasts for 30 minutes, cooldown begins after the time limit has been reached. 30 minute cooldown.
Blackout (Archetype) – Adylix creates an impenetrable darkness over the entire map. All rooms will become dark and all players will become unable to see. The darkness will last for 10 minutes. 1 hour cooldown.
Level 4 Abilities
Stolen Identity (Omniscience) – Adylix takes another player’s identity, and assumes that player’s appearance and abilities. All of Adylix’s Omniscience abilities will be replaced by random Archetype abilities the target player possesses of the same level, including this one. In order to steal another player’s identity, Adylix must make physical contact with the player for 5 seconds or more. This ability lasts for up to 2 hours after being activated. This ability can be used once per day.
Illusory Area (Archetype) – Adylix creates a space with 10m radius around her where she can freely create illusions. The illusions will be real for all intents and purposes (players can touch illusions created this way), illusions that leave the space around Adylix will disappear. This ability lasts for 10 minutes, cooldown begins after the time limit has been reached. 10 minute cooldown.
Shroud of Nonexistence (Archetype) – Adylix cloaks herself in a mysterious power, evading all forms of perception and action. Adylix will become invisible and she will be unaffected by everything including physical actions, abilities, and bounded fields, for up to 30 minutes. Cooldown begins after this ability has been canceled. 30 minute cooldown.
Level 5 Abilities
Mysterious Disappearance (Archetype) – Adylix makes a player disappear. A player that has disappeared will be immobilized, cannot effect and cannot be effected by anything until it reappears. The player will reappear in the same place it disappeared after 5 minutes. 30 minute cooldown.
Illusory Death (Archetype) – Adylix creates the illusion that a player has died. That player will die of whatever causes Adylix created in the illusion regardless of how that cause came to be. IE you can create the illusion that the player was decapitated by a scythe and their head will fall off. This illusion can only be created when Adylix touches a player.
Transcendent Abilities
Final Question (Archetype) – Write a murder plan and send it to the mastermind. The murder plan will be executed on a target player in the same room as Adylix without interruption, and the target player will die without fail. Furthermore, the target player cannot resurrect until someone correctly solves every step of the murder plan. Evidence destroying abilities cannot be used on the murder plan created by this ability. This ability can be used once per day.
Objectives
You haven't discovered any objectives
Divine Weapon Progress
Mysterious Veil – 1 (Illusions can become real while wearing this item, you may automatically activate False Contact with no cooldown while wearing this item. Within a bounded field illusions will be real for 5 minutes after the ability has been activated.)