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Post by The City [EclipseZwolf] on Apr 17, 2024 20:08:00 GMT -8
Hell's Gates Hanna Association Provided Description: Hell's Gates are a hazard whereupon large flaming gates manifest and open. Monsters pour from these gates after they open and cause general havoc. The location a gate will manifest appears on the ground in the form of a burning sigil roughly 7-21 days prior to the actual manifestation. At this time the sigils have only ever been observed in the eastern backstreets of the city. The gates will remain open for a period of several hours, throughout which monsters will continue to enter the City. After this time period the gate will seal and it will vanish. This is signified by roughly 10 minutes prior to this point all monsters will begin to flee back into the gate. The monsters all appear in various sizes but are red and utilize fire, leading to the chosen name, Hell's Gates. The exact cause of the gates is unknown at this time. Once a sigil is reported a general job notice goes out to offices in the area or through the Liu Association. Fixer's participating in the battle until the gate closes split the rewards. Flow's Notes: The Gates are a fairly straightforward hazard. Foes of consistent strength but unending number for an inconsistent period of time. The reward's reasonable, but once it gets split around it is a lot less profitable. And that is the real danger. Do you risk a lengthy battle with only a handful of allies for profit?
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