Character Info - Rory
Jun 5, 2018 3:16:08 GMT -8
Post by King V on Jun 5, 2018 3:16:08 GMT -8
Name: Rory Mercury
Alignment: Tradition
Soldier Class: 3atk/14hp/5spd
Abilities:
Demigod of Death – You can attack twice per turn. You regain 2hp every turn. If you die, after 2 turns you can revive with half your total hp rounded down, at the cost of losing 2 base stats permanently (you can choose which stats you lose).
Bloody Massacre - Choose up to 5 targets within 5m of you, and deal damage to them equal to half your attack rounded down (you can choose the same target multiple times), then inflict 1 stack of bleeding on each target for every time they were dealt damage by this ability. You cannot attack on the same turn you use this skill. 5 turn cooldown.
Black Greataxe – Sets your attack to 7. If you attack and successfully deal damage with this weapon, you can inflict bleeding status on your target. A bleeding target will lose 1hp every turn for 3 turns unless their hp is restored (anything that restores a bleeding character’s hp will remove the bleeding status from them).
Inventory: Black Greataxe (grants the Black Greataxe ability) – 0
Combat Armor – 5 (0 when wearing)
You take 1 less damage from attacks. You cannot be physically inflicted with abnormal status conditions.
Shock Rifle – 4
Sets your attack to 4. You can attack anything within a 50m range. On a turn this weapon is used to attack, you cannot attack twice. Anything you attack with this weapon receives an electric shock that stuns the target for 1 turn.
Shock Gloves – 1 weight
Whenever you attack and successfully deal damage, the target is stunned for 1 turn and cannot act. If the target is already stunned, inflict paralysis on them reducing their speed by 2 for 3 turns.
Insight Lens – 0
Enables you to determine another character’s special abilities upon seeing them used once.
Alignment: Tradition
Soldier Class: 3atk/14hp/5spd
Abilities:
Demigod of Death – You can attack twice per turn. You regain 2hp every turn. If you die, after 2 turns you can revive with half your total hp rounded down, at the cost of losing 2 base stats permanently (you can choose which stats you lose).
Bloody Massacre - Choose up to 5 targets within 5m of you, and deal damage to them equal to half your attack rounded down (you can choose the same target multiple times), then inflict 1 stack of bleeding on each target for every time they were dealt damage by this ability. You cannot attack on the same turn you use this skill. 5 turn cooldown.
Black Greataxe – Sets your attack to 7. If you attack and successfully deal damage with this weapon, you can inflict bleeding status on your target. A bleeding target will lose 1hp every turn for 3 turns unless their hp is restored (anything that restores a bleeding character’s hp will remove the bleeding status from them).
Inventory: Black Greataxe (grants the Black Greataxe ability) – 0
Combat Armor – 5 (0 when wearing)
You take 1 less damage from attacks. You cannot be physically inflicted with abnormal status conditions.
Shock Rifle – 4
Sets your attack to 4. You can attack anything within a 50m range. On a turn this weapon is used to attack, you cannot attack twice. Anything you attack with this weapon receives an electric shock that stuns the target for 1 turn.
Shock Gloves – 1 weight
Whenever you attack and successfully deal damage, the target is stunned for 1 turn and cannot act. If the target is already stunned, inflict paralysis on them reducing their speed by 2 for 3 turns.
Insight Lens – 0
Enables you to determine another character’s special abilities upon seeing them used once.