|
Post by Grug on May 10, 2023 20:40:08 GMT -8
Details: Each player takes the role of a member of the nobility (landed or unlanded) within a feudal kingdom in a fantasy setting. This game is intended to be fairly roleplay intensive, but with TCR-style combat still playing a role.
Rules: For character combat slimmed down TCR rules are applied. The main difference here is a battle and governance system, with stats and mechanics for large scale combat, economic performance, and more. Players are able to play either as a landed character or an unlanded character, with the latter in the short term not having access to most of the governance system. I could probably go on for far too many paragraphs about this to fully explain it so please feel free to PM and ask for the whole ruleset.
Some rules may be adjusted midseason for balance purposes, and I intend to introduce new mechanics as players reach certain hidden milestones.
Character Creation: Name, image, focus, home region, status, background.
Setting: The Emperor is dead. His eldest son, only 18 years of age, Caius has taken the throne, and this new Emperor hopes to bring glory to his name.
Time: BST/GMT, typically around 8pm daily, although I may host earlier/later or may not be able to host at all depending on the circumstances. I plan on allowing players to send actions that aren't MM-time intensive such as raising stats or buying premade items.
|
|
|
Post by The City [EclipseZwolf] on May 11, 2023 15:25:19 GMT -8
Approved. Let me know what boards you need to have generated to begin setup and I will have them built in the upcoming seasons board.
|
|