The Prince System
Mar 21, 2023 14:18:39 GMT -8
Post by Chatt on Mar 21, 2023 14:18:39 GMT -8
Each player will choose a prince to serve in their player application.
While serving this prince, they will acquire powers in addition to their shsl, and each prince can choose a follower to be their selected one, giving them an arcana. Each prince also has their own SHSL ability many times stronger than the normal player ones. Below are the list of princes. I might cut this down due to lower player count. I want each prince to have at least 1 guard with the goal of 2 guards for each prince at the beginning.
I will control the princes at first. Each of the princes will have their own vote in the early trials. I will vote for whoever presented the best evidence/argument. The first player to die in service of their prince will have their control moved to the Prince and I will lose control over them. This is the second chance mechanic of this season.
There can be 2 winning players- one as a prince and one as a guard. If a prince has more than one guard, one of the guards needs to die. This is to encourage players to not bandwagon one prince and try to win that way.
Players can publicly declare they changed their loyalty and see if they can serve another prince. Privately, they must declare to me if they actually changed their loyalty. A player is allowed to truly change their loyalty, and powers, through this method once.
If a prince dies while they have a guard, the player is allowed to declare another prince to follow for free. They can, however, count out on being that Prince's chosen for a while given they failed to protect their original prince.
The base idea of the game is for the guards to murder each other first, or look for a chance to kill the princes when they aren't guarded well.
I will control the princes at first. Each of the princes will have their own vote in the early trials. I will vote for whoever presented the best evidence/argument. The first player to die in service of their prince will have their control moved to the Prince and I will lose control over them. This is the second chance mechanic of this season.
There can be 2 winning players- one as a prince and one as a guard. If a prince has more than one guard, one of the guards needs to die. This is to encourage players to not bandwagon one prince and try to win that way.
Players can publicly declare they changed their loyalty and see if they can serve another prince. Privately, they must declare to me if they actually changed their loyalty. A player is allowed to truly change their loyalty, and powers, through this method once.
If a prince dies while they have a guard, the player is allowed to declare another prince to follow for free. They can, however, count out on being that Prince's chosen for a while given they failed to protect their original prince.
The base idea of the game is for the guards to murder each other first, or look for a chance to kill the princes when they aren't guarded well.
1. Benjamin
Players who start under Benjamin cannot change their allegiance.
Follower Power: Players under Benjamin will be able to do feats of unimaginable strength once a day.
Chosen Follower Power: The Emperor - The player can send an invitation to another guard or prince once every 3 days. This invitation cannot be refused without a good reason.
Prince Ability - ?
2. Carmilla
Follower Power: Players under Carmilla can move into a room without posting a movement post once per day. Must alert the MM when using this power.
Chosen Follower Power: The Hanged Man - Once a week, this follower can steal the abilities of an ally in the same room for 1 session. This includes Prince Followers abilities, Arcana and the player's SHSL.
Prince Ability - ?
3. Zhang Lei
Follower Power: Every day the prince will produce a coin which the player can place in their inventory. Coins can be cashed out for specific powers.
1-Create Link: Call one player that you have met before from anywhere on the map and converse with them2-Empower: Gain the SHSL of another guard in service of Zhang Lei for the duration of 1 action in game.
3-Create Weapon: The player can create a small weapon such a a knife or a screwdriver. This weapon is permanent and added to their inventory.
4-Lethal Intent: Your next murder attempt will be easier to do ignoring the ability of the target to defend themselves.
5-Bullet: The player can create a misleading bullet for a trial.
6-Clean: Players can clean themselves by spending 6 coins instantly. All of their clothes will be washed of all blood and grime. Chosen Follower Power: The Fool - Rather than recieving one coin a day, this player can gamble and recieve 2 coins on a coin flip.
Prince Ability - ?
4. Tserriednich
Follower Power: Players have a doubled inventory size. Bulky items do not show upon examination.
Chosen Follower Power: The World - See the effect of one action yours would have before committing to it. You can change the action if you wish. Usable once per week.
Prince Ability - ?
5. Tubeppa
Follower Power: Players are immune to most poisons and drugs
Chosen Follower Power: The Magician - Once per week you can change an item into something of the same weight. Any physical defects/mar will remain.
Prince Ability - ?