『Game Information』
Jun 26, 2014 8:11:00 GMT -8
Post by John Dark Souls on Jun 26, 2014 8:11:00 GMT -8
『Mafia Game Code: M is the next game that I will be hosting. The main inspiration for the game's idea is FLAT's VN series Secret Game. (http://vndb.org/v1099) A number of people wake up to find out that they have been kidnapped and brought to some unknown place. Collars filled with explosives have been placed on them along with a PDA that displays a Player Number (playing cards) and a Clear Condition that needs to be completed to win the game. Conditions are all different for each player and some might even contradict other players' Clear Conditions.』
『The game will mostly follow normal MMG Rules but will have some unique elements to it:
Map:
The map is a big 1 square kilometer patch of land in the mountains that is split on a grid to 100 smaller square areas. Going beyond the area limit is possible, but if you do, your collar will go boom.
Players:
All players are humans of equal strength. There will be bonuses and minuses depending on build like small characters can get through some difficult to get through places while guys will be able to move some heavy objects and such. But other than that there is nothing much special to you people. No magic or other shenanigans.
NPCs:
The game will have Non-Player Characters controlled by mastermind. And in some cases they can and will try to hurt players or in worst case even even kill players. Most NPCs are wild animals you will encounter in the area, but they aren't only ones out there. ;p
Revival System:
When normally killed, the player will be revived at the random spot on the map when a certain amount of time passes as long as Clear Condition hasn't been cleared yet. Once completion of Clear Condition is considered impossible, you will be permanently killed.
PDA:
Your PDA is your best (and probably only) friend that you will have in this game. Using it you will be able to confirm Rules, your Player Number, Clear Condition and Map. But there is also 1 important function to it. PDA's Special Function - the function of the PDA that will help you in this cruel game. All players' Special Functions are different and can be both used for utility purposes like "In range of 10 meters displays existence of any unfound Memory Chips." and more offensive like "Able to make the PDA of another player within distance of 10cm from your own PDA uncontrollable.".
Hunger System:
Obviously since you just revive after normally dying, death because of hunger is just meaningless in most cases. But in case of players that have the Clear Conditions of surviving without dying and players that have other clear conditions that will make them want to avoid meeting other players or explore, there will be a hunger system. Hunger system will only kick in if host, me considers it needed. That doesn't mean that I will be using it whenever I want to move players around though. Ultimately finding food around is place is not a difficult task at all.
Time Limit:
There will be a time limit in which all the conditions must be completed. While the time limit will not be announced to players, it will certainly not be smaller than 3 days in-game time. (Unless you all manage to all fail your conditions somehow before that.)
Item Capsules and Memory Chips:
Across the game territory there will be scattered and hidden different Memory Chips. If you find them and input in your PDA, a location of the Item Capsule will be displayed on the map where it is hidden. All Item Capsules will be hidden in places where the chances of finding one without use of Memory Chip is near 0%. Item Capsules will contain all kinds of different Items inside starting from normal tools and ending with weaponry. Every Item Capsule will have at least 1 food item. (more info here)
Puzzles:
There will be puzzles in some of the places but most of the harder puzzles will only be there for nice rewards and won't be needed for solving the mystery. Someone might get a Clear Condition that requires solving the puzzles though. Some puzzles are also required to be solved for one of the endings too.
Trials:
Just like in Season 4 or in Resonance, there will be no mastermind-imposed trials over murders. Clues will still be there and players will still be able to investigate and find murderer themselves. But justice is ultimately in their hands.
Endings:
The game will have 7 Game Ends in which the game can end and 8 Character Ends in which 1 player can end in the game (including simply dying permanently). The Ends are decided by actions of the players within the game. (more info here)』
『I will add other points of the game if people want to know about something in particular or if I remember I forgot something else.』
『The game will mostly follow normal MMG Rules but will have some unique elements to it:
Map:
The map is a big 1 square kilometer patch of land in the mountains that is split on a grid to 100 smaller square areas. Going beyond the area limit is possible, but if you do, your collar will go boom.
Players:
All players are humans of equal strength. There will be bonuses and minuses depending on build like small characters can get through some difficult to get through places while guys will be able to move some heavy objects and such. But other than that there is nothing much special to you people. No magic or other shenanigans.
NPCs:
The game will have Non-Player Characters controlled by mastermind. And in some cases they can and will try to hurt players or in worst case even even kill players. Most NPCs are wild animals you will encounter in the area, but they aren't only ones out there. ;p
Revival System:
When normally killed, the player will be revived at the random spot on the map when a certain amount of time passes as long as Clear Condition hasn't been cleared yet. Once completion of Clear Condition is considered impossible, you will be permanently killed.
PDA:
Your PDA is your best (and probably only) friend that you will have in this game. Using it you will be able to confirm Rules, your Player Number, Clear Condition and Map. But there is also 1 important function to it. PDA's Special Function - the function of the PDA that will help you in this cruel game. All players' Special Functions are different and can be both used for utility purposes like "In range of 10 meters displays existence of any unfound Memory Chips." and more offensive like "Able to make the PDA of another player within distance of 10cm from your own PDA uncontrollable.".
Hunger System:
Obviously since you just revive after normally dying, death because of hunger is just meaningless in most cases. But in case of players that have the Clear Conditions of surviving without dying and players that have other clear conditions that will make them want to avoid meeting other players or explore, there will be a hunger system. Hunger system will only kick in if host, me considers it needed. That doesn't mean that I will be using it whenever I want to move players around though. Ultimately finding food around is place is not a difficult task at all.
Time Limit:
There will be a time limit in which all the conditions must be completed. While the time limit will not be announced to players, it will certainly not be smaller than 3 days in-game time. (Unless you all manage to all fail your conditions somehow before that.)
Item Capsules and Memory Chips:
Across the game territory there will be scattered and hidden different Memory Chips. If you find them and input in your PDA, a location of the Item Capsule will be displayed on the map where it is hidden. All Item Capsules will be hidden in places where the chances of finding one without use of Memory Chip is near 0%. Item Capsules will contain all kinds of different Items inside starting from normal tools and ending with weaponry. Every Item Capsule will have at least 1 food item. (more info here)
Puzzles:
There will be puzzles in some of the places but most of the harder puzzles will only be there for nice rewards and won't be needed for solving the mystery. Someone might get a Clear Condition that requires solving the puzzles though. Some puzzles are also required to be solved for one of the endings too.
Trials:
Just like in Season 4 or in Resonance, there will be no mastermind-imposed trials over murders. Clues will still be there and players will still be able to investigate and find murderer themselves. But justice is ultimately in their hands.
Endings:
The game will have 7 Game Ends in which the game can end and 8 Character Ends in which 1 player can end in the game (including simply dying permanently). The Ends are decided by actions of the players within the game. (more info here)』
『I will add other points of the game if people want to know about something in particular or if I remember I forgot something else.』