Melvin
May 1, 2020 16:05:45 GMT -8
Post by The City [EclipseZwolf] on May 1, 2020 16:05:45 GMT -8
Character Name: Melvin
Character Level: 2
Character Stats
Range: Long
Speed: Slow (4 Windup Required)
Damage: Pale 15
Effects:
- AoE: Hits Everything in a straight line in range when fired.
- Friendly Fire: This will hurt your friends.
Description: "A small blue Azure core taken from a large slime. Within it, you feel a mysterious energy coiled up like a spring, waiting for someone to release it."
Current Suit:
The Heart of Glass
Level: [Equal to your Level]
Resistances: Varies by Highest Stats :: [Highest][2nd Highest][3rd Highest][Last]
- Fortitude :: Red [0.0][1.0][1.5][2.0]
- Prudence :: White [0.0][1.0][1.5][2.0]
- Temperance :: Black [0.0][1.0][1.5][2.0]
- Justice :: Pale [0.0][1.0][1.5][2.0]
Effects: At the Start of Combat you can Select a Damage type. If you do so, subtract 1 from the Resistance to that damage type. Afterwards, the Mastermind will choose one of your other stats and add 1 to the Resistance.
Description: "It has the shape of the standard suit of the company, but looks as if it's made from glass with glistening colored sand flowing through it. It feels sturdy and fragile at the same time, as if the scales of fate could fall to either side at any moment."
Current Gifts:
Head 1 :: Ichor Horns (+2 Fortitude, +1 Justice, -1 Prudence) "A short pair of black horns that stick to your head. They seem to produce a slow drip of black Ichor, giving them a slick black appearance."
Head 2 :: Gel'd Hair (+3 Temperance, -1 Fortitude) "Your hair has become slicked back by the black ichor of the wall which gives it a sleek, look, if dying your hair black."
Eyes
Mouth
Neck
Torso
Left Back
Right Back
Left Arm
Right Arm
Left Leg
Right Leg
Death Tolls:
- Heart of Glass :: You start the game with a unique suite, The Heart of Glass
- Under the Lighthouse :: +10 Fortitude, +5 Temperance, +5 Justice
- First Blood :: +1 to All Stats
- Better Red Than... :: +2 Fortitude
- Seeing Red :: +3 Fortitude
- Trauma Drama :: +2 Temperance
- Rainbow Blood :: +1 to All Stats
- Mind Games :: +3 Prudence
- Betrayal :: +2 Temperance
- Pale as the Grave :: +2 Justice
- Pale Gale :: +3 Justice
- Playing with Fire :: +3 Fortitude
- Pale in Comparison :: +2 Justice
- Tainted by the Azure :: 50% Reduced Damage from the Azure Slime Core Boss and you no longer get stuck when standing on a slime.
- Thanos'ed :: +3 Justice
- Splash Zone :: +2 Justice
- Full Hand :: +1 to All Stats
- First Step to Freedom :: +5 to All Stats
- Insane in the Brain :: +2 Prudence
- Mental Breakdown :: +3 Prudence
- Sound of Madness :: +2 Prudence, +2 Temperance
Death Count: 8
Inventory[Weapons, Suits, and Gifts possessed but unequipped]
- Darkened Shiv
- Work Suit
- Ratapult
- Ichor Horns
History [The events between when you lost your memory and the start of the game. Uncovering your History will Upgrade your starting Death Toll]
- None
Character Level: 2
Character Stats
- Fortitude: 36 (+1)
- Prudence: 28
- Temperance: 29 (+2)
- Justice: 32 (+1)
Character Archetype: Efficient Worker
You Wished for Fortune
You Left a Note to Push the Button
Your Lucky Number is 13
Current Weapon:
Azure CoreYou Wished for Fortune
You Left a Note to Push the Button
Your Lucky Number is 13
Current Weapon:
Range: Long
Speed: Slow (4 Windup Required)
Damage: Pale 15
Effects:
- AoE: Hits Everything in a straight line in range when fired.
- Friendly Fire: This will hurt your friends.
Description: "A small blue Azure core taken from a large slime. Within it, you feel a mysterious energy coiled up like a spring, waiting for someone to release it."
Current Suit:
The Heart of Glass
Level: [Equal to your Level]
Resistances: Varies by Highest Stats :: [Highest][2nd Highest][3rd Highest][Last]
- Fortitude :: Red [0.0][1.0][1.5][2.0]
- Prudence :: White [0.0][1.0][1.5][2.0]
- Temperance :: Black [0.0][1.0][1.5][2.0]
- Justice :: Pale [0.0][1.0][1.5][2.0]
Effects: At the Start of Combat you can Select a Damage type. If you do so, subtract 1 from the Resistance to that damage type. Afterwards, the Mastermind will choose one of your other stats and add 1 to the Resistance.
Description: "It has the shape of the standard suit of the company, but looks as if it's made from glass with glistening colored sand flowing through it. It feels sturdy and fragile at the same time, as if the scales of fate could fall to either side at any moment."
Current Gifts:
Head 1 :: Ichor Horns (+2 Fortitude, +1 Justice, -1 Prudence) "A short pair of black horns that stick to your head. They seem to produce a slow drip of black Ichor, giving them a slick black appearance."
Head 2 :: Gel'd Hair (+3 Temperance, -1 Fortitude) "Your hair has become slicked back by the black ichor of the wall which gives it a sleek, look, if dying your hair black."
Eyes
Mouth
Neck
Torso
Left Back
Right Back
Left Arm
Right Arm
Left Leg
Right Leg
Death Tolls:
- Heart of Glass :: You start the game with a unique suite, The Heart of Glass
- Under the Lighthouse :: +10 Fortitude, +5 Temperance, +5 Justice
- First Blood :: +1 to All Stats
- Better Red Than... :: +2 Fortitude
- Seeing Red :: +3 Fortitude
- Trauma Drama :: +2 Temperance
- Rainbow Blood :: +1 to All Stats
- Mind Games :: +3 Prudence
- Betrayal :: +2 Temperance
- Pale as the Grave :: +2 Justice
- Pale Gale :: +3 Justice
- Playing with Fire :: +3 Fortitude
- Pale in Comparison :: +2 Justice
- Tainted by the Azure :: 50% Reduced Damage from the Azure Slime Core Boss and you no longer get stuck when standing on a slime.
- Thanos'ed :: +3 Justice
- Splash Zone :: +2 Justice
- Full Hand :: +1 to All Stats
- First Step to Freedom :: +5 to All Stats
- Insane in the Brain :: +2 Prudence
- Mental Breakdown :: +3 Prudence
- Sound of Madness :: +2 Prudence, +2 Temperance
Death Count: 8
Inventory[Weapons, Suits, and Gifts possessed but unequipped]
- Darkened Shiv
- Work Suit
- Ratapult
- Ichor Horns
History [The events between when you lost your memory and the start of the game. Uncovering your History will Upgrade your starting Death Toll]
- None