Martin Zoul
May 1, 2020 14:23:48 GMT -8
Post by The City [EclipseZwolf] on May 1, 2020 14:23:48 GMT -8
Character Name: Martin Zoul
Character Level: 1
Character Stats
Range: Long
Speed: Slow (5 Windup Required)
Damage: Pale 1
Effects:
- AoE: Hits Everything in a straight line in range when fired.
- Persistent: This attack lasts from the moment it is fired until the end of turn dealing damage each action someone enters or remains in range. Its aimed direction cannot change, but you can move while holding the blast.
- Friendly Fire: This will hurt your friends.
Description: "A large blue Azure core, taken from the giant monster on Floor 90. It irradiates power while at the same time sucking your gaze, as if still trying to consume what it can of you."
Current Suit:
Ichor Suit
Level: 2
Resistances: [1.0 Red][1.2 White][0.4 Black][2.0 Pale]
Description: "A regular work suit coated in black ichor to the point of being unrecognizable. The ichor seems to grab things as if trying to expand."
Current Gifts:
Head 1
Head 2
Eyes :: Shattered Perspective (-2 Fortitude, -2 Prudence, +2 Temperance, +2 Justice) :: "In looking in a mirror, one of your eyes seems to have picked up a covering of cracks, like one of the Broken, giving you a new perspective, though your vision seems to work as normal"
Mouth
Neck
Torso
Left Back
Right Back
Left Arm
Right Arm
Left Leg
Right Leg
Death Tolls:
- Fate's Momentum :: Your Move actions also work as Wind Up actions. If you land an attack action directly after a move/Wind Up action you will deal 1.5x damage.
- Accidental Sacrifice :: +10 Fortitude, +10 Temperance
- First Blood :: +1 to All Stats
- Stand Strong :: +5 Prudence, +5 Temperance
- -External Screaming- :: +2 Prudence, +2 Temperance
- Sweet Release :: +2 Prudence, +2 Temperance
- Therapist :: Unlock Talk[X] - 'Expend any # of actions to talk with yourself or an ally you share the space with, restoring 1 SP per action to the target.
- Pale as the Grave :: +2 Justice
- Pale Gale :: +3 Justice
- Splash Zone :: +2 Justice
- Thanos'ed :: +3 Justice
- Don't Feel So Good :: +2 Fortitude, +2 Justice
- Tainted by the Azure :: 50% Reduced Damage from the Azure Slime Core Boss and you no longer get stuck when standing on a slime.
Death Count: 3
Inventory[Weapons, Suits, and Gifts possessed but unequipped]
- Squeaky Hammer
- Sheep Suit
History [The events between when you lost your memory and the start of the game. Uncovering your History will Upgrade your starting Death Toll]
- None
Character Level: 1
Character Stats
- Fortitude: 23 (-2)
- Prudence: 20 (-2)
- Temperance: 30 (+2)
- Justice: 22 (+2)
Character Archetype: Empathetic Worker
You Wished for Peace
You Left a Note to Not Push the Button
Your Lucky Number is 77
Current Weapon:
Grand Azure CoreYou Wished for Peace
You Left a Note to Not Push the Button
Your Lucky Number is 77
Current Weapon:
Range: Long
Speed: Slow (5 Windup Required)
Damage: Pale 1
Effects:
- AoE: Hits Everything in a straight line in range when fired.
- Persistent: This attack lasts from the moment it is fired until the end of turn dealing damage each action someone enters or remains in range. Its aimed direction cannot change, but you can move while holding the blast.
- Friendly Fire: This will hurt your friends.
Description: "A large blue Azure core, taken from the giant monster on Floor 90. It irradiates power while at the same time sucking your gaze, as if still trying to consume what it can of you."
Current Suit:
Ichor Suit
Level: 2
Resistances: [1.0 Red][1.2 White][0.4 Black][2.0 Pale]
Description: "A regular work suit coated in black ichor to the point of being unrecognizable. The ichor seems to grab things as if trying to expand."
Current Gifts:
Head 1
Head 2
Eyes :: Shattered Perspective (-2 Fortitude, -2 Prudence, +2 Temperance, +2 Justice) :: "In looking in a mirror, one of your eyes seems to have picked up a covering of cracks, like one of the Broken, giving you a new perspective, though your vision seems to work as normal"
Mouth
Neck
Torso
Left Back
Right Back
Left Arm
Right Arm
Left Leg
Right Leg
Death Tolls:
- Fate's Momentum :: Your Move actions also work as Wind Up actions. If you land an attack action directly after a move/Wind Up action you will deal 1.5x damage.
- Accidental Sacrifice :: +10 Fortitude, +10 Temperance
- First Blood :: +1 to All Stats
- Stand Strong :: +5 Prudence, +5 Temperance
- -External Screaming- :: +2 Prudence, +2 Temperance
- Sweet Release :: +2 Prudence, +2 Temperance
- Therapist :: Unlock Talk[X] - 'Expend any # of actions to talk with yourself or an ally you share the space with, restoring 1 SP per action to the target.
- Pale as the Grave :: +2 Justice
- Pale Gale :: +3 Justice
- Splash Zone :: +2 Justice
- Thanos'ed :: +3 Justice
- Don't Feel So Good :: +2 Fortitude, +2 Justice
- Tainted by the Azure :: 50% Reduced Damage from the Azure Slime Core Boss and you no longer get stuck when standing on a slime.
Death Count: 3
Inventory[Weapons, Suits, and Gifts possessed but unequipped]
- Squeaky Hammer
- Sheep Suit
History [The events between when you lost your memory and the start of the game. Uncovering your History will Upgrade your starting Death Toll]
- None