Zero Zero Zero
Apr 21, 2020 16:04:44 GMT -8
Post by Daiwa Scarlet on Apr 21, 2020 16:04:44 GMT -8
Name: Zero Zero Zero
Team: NI0NC
Title: The Bathrobe Samurai
Race: Human
Affinity: Time
Race: Human
Affinity: Time
Level 23
Physical- 2Mental- 11
Skill Points- 10
Activities- 10
Activities- 10
Health- 60
Armor- 30
Damage Resistance- 60%
Status Resistance- 14
Energy- 175
Actions- 2 major, 2 minor
Speed- 24 (20 + 20%)
Semblance- Chronos
Zero warps time to take two turns in a row. Should he manage to assassinate a target while under the effect, he will gain a second charge of Chronos to use during the following turn. However, this doubles the withdrawal effects that he suffers. Chronos stresses out his body and weakens him on the following turns. For every action he takes, he will lose more strength (10 power weaken with major actions, 5 power weaken with minor actions). The status effect lingers until Zero consumes Dust (at least 2 energy worth of Dust if Zero had the second charge). Should his damage be lowered to 0, he will go unconscious. After purging the effect or waking from unconsciousness, Zero will have to wait a turn before he can use this again.
Precognition
Perk- Time seems to slow down for Zero, allowing him to slash projectiles in the air. The projectile damage lowers an amount equal to the damage of the slash. If the slash is at least double the damage of the projectile, it can be deflected at another target.
Drawback- Zero is unable to predict time based attacks. He will start hallucinating if he uses this ability more than once a turn or gets struck by a time based ability. During his hallucinations, he will start attacking anyone nearby like a mad man.
Abilities-
Iaido lvl 5- time, melee
8 energy, 64.8 power- 32/64.5 damage, 11 m range
A quick slash of the blade from a sheathed state. Unleashed alongside a sweeping attack or heavy attack, this extends the blade's range by 11 m. A sweeping attack cleaves through everything in that path, dealing 29.5 damage with the usual damage of the attack. A heavy attack strikes a single target for 59.5 damage along with the damage of the attack. Restriction bonus 40%.
Evasion lvl 2- time, buff
2 energy, 28 power- 21 m movement, 2 turn duration
Zero speeds up time for himself, allowing him to dodge more efficiently. Increase the distance covered by his free movement action by 17 m for the next two turns.
Performance Enhancement lvl 8- time, buff
34 energy, 156 power- 58.5 damage, 3 turn duration
Draw upon the power of his years of training and push himself to peak performance. He increases the damage of his attacks by 37 for the next three turns.
Inventory- 10.5/12.5
Katana- 7
Time enchantment lvl 11. Increase the power of time abilities by 11. Every slash will cut a target twice.
20.5 damage, 7 range, 35 durability
Slashing or piercing damage. This weapon can use heavy strikes, thrusting attacks, and sweeping attacks.
Time enchantment lvl 11. Increase the power of time abilities by 11. Every slash will cut a target twice.
20.5 damage, 7 range, 35 durability
Slashing or piercing damage. This weapon can use heavy strikes, thrusting attacks, and sweeping attacks.
Bathrobe- 2
Time enchantment lvl 3. Increases the power of time abilities by 3. The bathrobe reverts to a warm and clean state whenever it is otherwise (3 status removal).
20 durability, 40% damage resistance, 6 status resistance
Fuzzy Slippers- 1
10 durability, 20% damage resistance, 3 status resistance
5 Time Dust Powder- 0.5
Beacon Locker-
140 Time Dust Powder- 14
140 Time Dust Powder- 14