Yuumi
Mar 8, 2020 14:53:27 GMT -8
Post by Daiwa Scarlet on Mar 8, 2020 14:53:27 GMT -8
Name: Yuumi
Team: "Team? I get along with everyone, meow!" CHYM
Title: Keeper of Book of Thresholds
Race: Magical Cat
Affinities: Spirit and Hardlight
Level 15
Physical- 0
Mental- 15
Health- 40
Armor- 10
Damage Resistance- 20%
Status Resistance- 24
Energy- 160
Actions- 2 major, 2 minor
Speed- 10
Perk- As the Keeper of the Book of Thresholds, Yuumi can charge a skill by 4 levels with a full action. This perk is negated if the Book of Thresholds is harmed.
Drawback- If the Book of Thresholds is destroyed, Yuumi will no longer be able to use minor actions to charge skills.
You and Me (semblance)
Yuumi connects to a target and shares her buffs with them. While attached, Yuumi will be a ghost that has to stay within 5 m of the target. As a ghost, Yuumi cannot attack or be attacked. The target will gain 25% of the Book of Threshholds' damage and the Protective Collar's resistance. It takes a minor action to create the bond.
Abilities-
Zoomies lvl 5- spirit
8 energy, 29 power- 17 health, 10 m movement a turn, flight, 3 turns
Yuumi heals for 17 health and gives herself the ability to fly. She can move an extra 10 m with a free movement action.
Prowling Projectile lvl 9- spirit
55 energy, 236.5 power- 236.5 damage
An ally throws Yuumi with a minor action and sends her off like a projectile for a distance equal to half their speed. The target she hits takes 236.5 damage on impact. Restriction bonus 40%.
Final Chapter lvl 6- spirit
13 energy, 17.5 power- 17.5 slow, +23 range, 1 turn
Inventory- 6.5/12.5
Shield
1 damage 1 range 30 durability
Protective Collar- 2
Team: "Team? I get along with everyone, meow!" CHYM
Title: Keeper of Book of Thresholds
Race: Magical Cat
Affinities: Spirit and Hardlight
Level 15
Physical- 0
Mental- 15
Health- 40
Armor- 10
Damage Resistance- 20%
Status Resistance- 24
Energy- 160
Actions- 2 major, 2 minor
Speed- 10
Perk- As the Keeper of the Book of Thresholds, Yuumi can charge a skill by 4 levels with a full action. This perk is negated if the Book of Thresholds is harmed.
Drawback- If the Book of Thresholds is destroyed, Yuumi will no longer be able to use minor actions to charge skills.
You and Me (semblance)
Yuumi connects to a target and shares her buffs with them. While attached, Yuumi will be a ghost that has to stay within 5 m of the target. As a ghost, Yuumi cannot attack or be attacked. The target will gain 25% of the Book of Threshholds' damage and the Protective Collar's resistance. It takes a minor action to create the bond.
Abilities-
Zoomies lvl 5- spirit
8 energy, 29 power- 17 health, 10 m movement a turn, flight, 3 turns
Yuumi heals for 17 health and gives herself the ability to fly. She can move an extra 10 m with a free movement action.
Prowling Projectile lvl 9- spirit
55 energy, 236.5 power- 236.5 damage
An ally throws Yuumi with a minor action and sends her off like a projectile for a distance equal to half their speed. The target she hits takes 236.5 damage on impact. Restriction bonus 40%.
Final Chapter lvl 6- spirit
13 energy, 17.5 power- 17.5 slow, +23 range, 1 turn
A pulse that fires off and slows enemies (13 power slowing). It hits targets within an 23 m arc before Yuumi or her catalyst/weapon.
Bop n Block (passive) lvl 2- hardlight
2 energy, 2.5 power- 1.5 durability, 1.5 energy
Create a 1.5 durability shield and regain 1.5 energy with an attack. This can only trigger once a turn. Restriction bonus 40%.
Inventory- 6.5/12.5
Book of Thresholds- 3
Spirit enchantment lvl 11. Increase the power of spirit abilities by 165%.
9 damage 3 range 15 durabilityShield
1 damage 1 range 30 durability
Protective Collar- 2
10 durability 20% resistance
Glowing Green Vial- 0.5
4 Captain's Cod Cakes- 2
A heavy dish that makes one feel like they're sinking to the bottom or soaring over the waves. If one remains in place for the turn, they gain 50% damage resistance. While in motion, gain the ability to fly. The effects last three turns. Recover 10 health when eating this.
A heavy dish that makes one feel like they're sinking to the bottom or soaring over the waves. If one remains in place for the turn, they gain 50% damage resistance. While in motion, gain the ability to fly. The effects last three turns. Recover 10 health when eating this.