The Tower
Sept 11, 2018 8:25:35 GMT -8
Post by King V on Sept 11, 2018 8:25:35 GMT -8
Legends speak of a tower built in the middle of nowhere, rising up into the stars. Everything you could possibly want is at the top of the tower, riches, glory, and power that transcends fate. A benign king rules from atop the tower, giving aid to the poor and the needy with his immense power and influence. However, all is not well, for a new wave is coming, one that could change the tower forever.
The Tower is a season that will be played over the span of 1-2 years. This season is heavily inspired from the manhwa Tower of God, and may even feature some similar characters, however the storyline will be completely original. Due to the nature of The Tower as a season, only one ‘session’ will be hosted per week, and these will typically be ‘tests’ which advance players to the next floor. Since The Tower has over 100 floors, the season is expected to last for at least a year or two. The remaining time of the week will be spent on ‘free time’, which can be used to explore floors, interacts with players and NPCs, and perform specific free time activities. Free time will be subjected to the mastermind’s personal availability, some days will have a long period where I am here and can answer questions, and other days I may not be present at all.
The Tower will be a season which primarily features combat, but will not have a specific focus on combat unless the players decide to do so. Each floor can be cleared without fighting at all, but being strong combat-wise will grant players a significant advantage. The Tower will use a combat system similar to the one used in A Saint’s Peril, but with some additional rules and modifications.
Due to the expected length of The Tower as a season, I'd like to request that all other masterminds who have active seasons in the works host their seasons before this one begins.
The Tower is a season that will be played over the span of 1-2 years. This season is heavily inspired from the manhwa Tower of God, and may even feature some similar characters, however the storyline will be completely original. Due to the nature of The Tower as a season, only one ‘session’ will be hosted per week, and these will typically be ‘tests’ which advance players to the next floor. Since The Tower has over 100 floors, the season is expected to last for at least a year or two. The remaining time of the week will be spent on ‘free time’, which can be used to explore floors, interacts with players and NPCs, and perform specific free time activities. Free time will be subjected to the mastermind’s personal availability, some days will have a long period where I am here and can answer questions, and other days I may not be present at all.
The Tower will be a season which primarily features combat, but will not have a specific focus on combat unless the players decide to do so. Each floor can be cleared without fighting at all, but being strong combat-wise will grant players a significant advantage. The Tower will use a combat system similar to the one used in A Saint’s Peril, but with some additional rules and modifications.
Due to the expected length of The Tower as a season, I'd like to request that all other masterminds who have active seasons in the works host their seasons before this one begins.