|
Post by Chatt on Aug 21, 2016 23:52:30 GMT -8
Feedback on Season LIFE, if you please.
|
|
|
Post by King V on Aug 21, 2016 23:56:15 GMT -8
I'll break things down one by one.
Nothing really stood out about the map, although it was a bit lacking in terms of item variety. I would try adding more unique items, or just more items in general that fit the location, instead of having very specific items being available in very specific places. The map itself was fairly linear, it felt like a bunch of branching pathways instead of an actual map. There was also a lack of a sense of exploration with there only being doors and such (i.e. you couldn't crawl through the rubble to reach another location, you couldn't find a map through the woods and reach another location that way, there were no paintings that opened up into a secret passageway, etc), and that made it feel like you were only constrained within the room threads themselves, making it seem less like a real-world location and more like a game map. Although I didn't actually do much exploration so I can't say for certain, but that's what it seemed like.
I didn't look at the plot at all, so I can't say much there. I will say that it's a little disappointing that the murder route didn't have any significance to the plot and was a bit uninteresting in general.
Murders and trials were both handled fairly well, for a tier 1 season at least. The only qualm I have about this is how the evidence was presented to the players during investigation. It seemed less like the players were getting facts from the murder, and more like they were getting accurate assumptions from the mastermind. i.e. When examining the victim's body, the evidence was given as "both of the victim's legs look broken", instead of "both of the victim's legs are twisted forwards and pieces of bone are jutting out from the bent location". This can lead the players into more linear thinking and sometimes you might state assumptions that aren't completely logical to begin with. This was the main problem I had with the verbal bullets at the end: the bullets were based mostly off of assumptions and couldn't actually be proven without considerable testing. It would be better to be more descriptive and state only the facts, instead of assuming the player automatically knows what the facts correspond to.
Overall, I feel this was a very average season with some minor flaws. I also feel like mastermind authority could have been used more frequently to add convenience or speed things up. Otherwise, good job, and I hope you can make your next season better.
|
|
|
Post by Ryo Asuka on Aug 21, 2016 23:58:53 GMT -8
First season I came within minutes of winning and found the most plot of.
Plot: 10/10.
Map: 7/10. SLUMS WERE EVIL. Not enough apples.
Evil Possessed Dolls: 9/10. Was really adorable.
Murder Mansions: 8/10. Could have added more death.
Inn: 3/10. Had no rooms. Would not stay at again.
|
|
|
Post by Snakeperson on Aug 22, 2016 1:18:15 GMT -8
Slums. Never again. I liked the rest. Though this was my first game so i cant compare it to anything.
|
|
|
Post by John Dark Souls on Aug 22, 2016 4:18:49 GMT -8
『Unfortunately I haven't played that much because of host times incompatible to my sleeping schedule. But guess I'll throw feedback on the places I've been to on first day.』
『The map and what little I explored』 『The map descriptions felt kinda lacking. And I only really got to explore Slums a bit, but the problem I found were lots of room descriptions that expected you to follow a certain route when arriving to room. Like, underground basement thing completely expected you to go through shack or what was it when arriving at it. And I went through Tower. And so I got into tunnel and there was "Back to entrance" which wasn't where I came from and to left and to right, which confused me since I entered it first and dunno if I came from left or right or if there is entrance in other place. And then I continued to tunnel to entrance and noticed some smell I haven't noticed in threads before. And as I continued trailing it, I came back to where I came from in Tower and I apparently didn't realize it was smell from there even though I passed through it. Well, Chatter said he fixed stuff like that but unfortunately I broke my schedule and didn't play since so dunno if anyone else met anything similar. So in the end, I really hope any future hosts if they plan to make a maze-like map or even just map where you can go into room from multiple directions, don't make descriptions based on certain location player is expected to come from.』
『Murders, trials and stuff.』 『Well, I never investigated and only kinda participated in trials for the heck of it lynching random folks like Kumagawa would do. But, I did find that verbal bullets were kinda bad. The only verbal bullets that I saw used were: Homura's in first trial "Verbal Bullet #7: Saw Kyubey and Madoka in the room together, and then left. You heard them talking about contracts then heard a bumping sound.", Wendy's in 2nd trial "Verbal Bullet: You saw Homura kiss Madoka's dead body and throw herself off the top of the town hall roof." and Kyoko's in 3rd trial "Verbal Bullet: The wrench doesn’t match the wound on the head." Leaving the last one which is fine aside. There is seriously no proving at all for first 2 bullets. Or rather, lets look at it this way: "I am a culprit, I am in same room as Kyubey and Madoka, of course I see them together, then hear them talking, and then I kill them and hear a bumping sound of their bodies falling.", now second one: "I am the culprit, I put a gun at Homura's face and was like jump off or I put hole in your face to which Homura unwillingly decides to kiss Madoka's corpse and jump off the roof.", these bullets don't do anything other than make you a suspect, and you can't even prove them with any facts, if Sea's colored truth system was used, this would be the lowest ranking testimony truth, WHICH CAN BE A LIE IF YOU ARE THE CULPRIT. Last bullet was fine.』
『And unfortunately thats all I can say about the game since I haven't played much. My SHSL Loser perk made it so I had no abilities or specialties at all so can't even comment on that front.』
|
|