Season LIFE Rules
Nov 3, 2015 15:36:22 GMT -8
Post by Chatt on Nov 3, 2015 15:36:22 GMT -8
Standard DRMMO Rules. Read them if you haven’t already: READ THEM
However, I would like to explain how I will be dealing with your character actions. It will be almost completely RP based. Aka how you act upon the world will be with the effectiveness that I picture your character will have. How I send you info will also be influenced in this way.
Because of this, I would require fairly decent backstories on your characters.
ALSO, if I decide that you would be too overpowered using this rp advantage, I will nerf you. Heck the plot even covers that. This game is meant to be (almost) fair, I will be sure that it is.
PS: Keep in mind, desks have drawers and some doors can be broken open or picked unless otherwise stated. (If you guys are taking too long to open a door, I'll allow it to be broken etc.)
However, I would like to explain how I will be dealing with your character actions. It will be almost completely RP based. Aka how you act upon the world will be with the effectiveness that I picture your character will have. How I send you info will also be influenced in this way.
{Explanation with Examples in case you need it.}We have a stupid body builder that fights a lot, and a smart, scrawny kid that loves detective shows.
When investigating things, I'll tell the scrawny kid more at a glance.
When fighting, odds are the muscle man is going to win no matter what. (not taking weapons into consideration)
I will attempt to make the fighting and investigation as skill based as possible, but the characters who should be better at fighting WILL have a better chance in the fight. So, in essence, you can overcome these little biases.
Also, how I present information might be different depending on your character. If you have a magic based character who has never seen a gun, then I won't be describing someone pointing a gun at you. It will be like "xxxx is pointing a metallic object at you."
Also included in this are your skills. If you are from a magic universe and have no idea how to use a gun, then you will obviously not be able to hit anything you're aiming at. That being said, you can train yourself. You will never match someone who has used guns their whole lives, but at least you're be able to sometimes hit what you're aiming at.
That being said, magical characters will have their own advantage this season too. For instance, you might be able to use weak magic!! Or feel where magic has been used. Etc. (hint hint at season)
Stuff like that. Enjoy~~~
When investigating things, I'll tell the scrawny kid more at a glance.
When fighting, odds are the muscle man is going to win no matter what. (not taking weapons into consideration)
I will attempt to make the fighting and investigation as skill based as possible, but the characters who should be better at fighting WILL have a better chance in the fight. So, in essence, you can overcome these little biases.
Also, how I present information might be different depending on your character. If you have a magic based character who has never seen a gun, then I won't be describing someone pointing a gun at you. It will be like "xxxx is pointing a metallic object at you."
Also included in this are your skills. If you are from a magic universe and have no idea how to use a gun, then you will obviously not be able to hit anything you're aiming at. That being said, you can train yourself. You will never match someone who has used guns their whole lives, but at least you're be able to sometimes hit what you're aiming at.
That being said, magical characters will have their own advantage this season too. For instance, you might be able to use weak magic!! Or feel where magic has been used. Etc. (hint hint at season)
Stuff like that. Enjoy~~~
Because of this, I would require fairly decent backstories on your characters.
ALSO, if I decide that you would be too overpowered using this rp advantage, I will nerf you. Heck the plot even covers that. This game is meant to be (almost) fair, I will be sure that it is.
PS: Keep in mind, desks have drawers and some doors can be broken open or picked unless otherwise stated. (If you guys are taking too long to open a door, I'll allow it to be broken etc.)