The Mic Room
Feb 10, 2014 16:32:32 GMT -8
Post by The City [EclipseZwolf] on Feb 10, 2014 16:32:32 GMT -8
The Mic Room
As you enter the room you notice that an entire wall is taken up by black screens and a large control panel in front of them. The panel is covered in numerous buttons and switches and none of them are labeled. There is a single large red button on the far left of the control panel.
On the opposing side of the room are a series of cabinets with what appears to be equipment for security. There are four cabinets, all of which are hanging open. The first cabinet has a couple of bullet-proof vests hanging up along with some stereotypical blue police clothing. The second cabinet has numerous police batons and what appears to be a Riot Shield. The third cabinet has what appear to be plastic toys, but they certainly aren’t real weapons. The fourth and final cabinet has several boxes of ammunition for pistols, rifles, etc. It also has a small box labeled grenades whose lock has been broken.
First Cabinet:
Bullet-Proof Vest/Policeman Uniform(IS NOW MISSING): If you put on the vest and uniform, then your maximum carrying capacity is reduced to 4, regardless of any perks or abilities that would raise it higher.
Second Cabinet:
Riot Shield: 3.00: 0 Remains
Police Batons: 1.00: 10 Remain
Third Cabinet:
Plastic Sniper: 2.00: 0 Remains
Plastic Sword: 1.50: 0 Remains
Strange Gauntlet: 5.00: 0 Remains
Justice Robo Costume: If you put on the Robo costume, then your maximum carrying capacity is reduced to 2, regardless of any perks or abilities that would raise it higher. While wearing this costume you can make posts as the Justice Robo Alter INSTEAD of posting as yourself.
Fourth Cabinet:
Ammunition Crate: 3.00: 2 Remain
Grenade Box: 5.00: 1 Remains
Doors to other Rooms
LINK TO THE LOUNGE
The Door to the sleeping quarters looks to be permanently open
LINK TO THE SLEEPING QUARTERS
Doors to other Rooms
LINK TO THE LOUNGE
The Door to the sleeping quarters looks to be permanently open
LINK TO THE SLEEPING QUARTERS