Mafia Game: Revenge Party
Aug 3, 2015 23:19:08 GMT -8
Post by Satori on Aug 3, 2015 23:19:08 GMT -8
(Yes I'm calling my seasons Mafia Games as well if Sova doesn't mind~)
Plot: One day. You receive a strange invitation from "a friend" to attend a special party which would be held in a specific location. Although the purpose of the party and the name of the person who sent the letter were never stated, you still decide to attend it out of curiosity. When you arrived at the specified location, you noticed that there are other people who happen be your friends and classmates have also been invited to attend the party. Then as soon as everyone arrived, suddenly all the doors and windows in the building were sealed shut and everyone found themselves trapped with no means of escape. Then they are soon briefed by a computer AI which informs them that they are all forced to participate in a sick and twisted game of murder called "Revenge Party" hosted by an unknown person. In this twisted game. Players must find and kill the "Mindmaster" among the group in order to escape. To make matters worse. One person will be randomly executed at certain intervals and will only stop if the mindmaster is dead. As everyone tries to make sense of their grave situation, one thing is certain. The party has only just begun...
Setting: The game takes place in what appears to be an abandoned building.
Players: All players will be high school students from the same class.
Rules: Will follow most of the base rules with a few added features which ill state below.
Movement System: Due to my timezone and current schedule. I'm unable to host most of the game under the standard movement system. Ill still apply the standard system but only during weekends or days where I'm free but during days where I'm busy, ill be applying a turn based movement. Its very similar to Eclipse Time™ where players will PM me their movements and actions then ill execute them when I have time and at least more than half the players have sent in their actions. Under this system, players may still perform multiple actions at once if they are all done in the same room and can move through multiple rooms in a single turn if they have already been to those rooms. I have already discussed this with Eclipse and he's willing to let me host this season under Tier 2 privileges to apply this system though this is still subject to changes.
The Mindmaster: Before the start of the game. One player will be selected as the Mindmaster who will be the target the players will have to find and kill in order to escape though the player in question will not be informed that they are the Mindmaster. If the Mindmaster is killed via murder, no trial will be held and all remaining players will survive and are allowed to escape but the one who killed the Mindmaster will be considered the winner. If the Mindmaster is executed via trial whether they are the killer or not, All remaining players survive but the one who committed the murder will win. The Mindmaster wins when all other players have been killed.
Trials: Trials are mostly the same and are still triggered if 3 people discover the body except they are only held if the murder victim is NOT the Mindmaster.
Motives: For this game. Your all required to have a motive if you want to murder someone. Of course. Killing someone because you suspect them of being the Mindmaster is a valid motive but you'll need to provide a good reason why you suspect them as the Mindmaster.
Random Executions: At certain intervals (Depending on the number of players), A random player will be executed by the Mastermind and can only be stopped if the Mindmaster is killed. The Mindmaster will be exempted from being executed this way. The first 3 in game days will be free of executions but after the 3rd day there will be executions. If a murder is committed before the next execution, No execution will be held for that period.
Start Date: TBA
Hosting Time: During free days, Ill be hosting from 5 PM to 12 midnight EST (2 PM to 9 PM PST) but during busy days when I'm using the turn based system, Ill be processing then executing actions once I return from school (Which is usually around 7 PM at my place.)
Again. I've already spoken to Eclipse and ill be allowed to host this game under Tier 2 privileges if approved and of course, if there some features I need to change or remove, let me know.
Plot: One day. You receive a strange invitation from "a friend" to attend a special party which would be held in a specific location. Although the purpose of the party and the name of the person who sent the letter were never stated, you still decide to attend it out of curiosity. When you arrived at the specified location, you noticed that there are other people who happen be your friends and classmates have also been invited to attend the party. Then as soon as everyone arrived, suddenly all the doors and windows in the building were sealed shut and everyone found themselves trapped with no means of escape. Then they are soon briefed by a computer AI which informs them that they are all forced to participate in a sick and twisted game of murder called "Revenge Party" hosted by an unknown person. In this twisted game. Players must find and kill the "Mindmaster" among the group in order to escape. To make matters worse. One person will be randomly executed at certain intervals and will only stop if the mindmaster is dead. As everyone tries to make sense of their grave situation, one thing is certain. The party has only just begun...
Setting: The game takes place in what appears to be an abandoned building.
Players: All players will be high school students from the same class.
Rules: Will follow most of the base rules with a few added features which ill state below.
Movement System: Due to my timezone and current schedule. I'm unable to host most of the game under the standard movement system. Ill still apply the standard system but only during weekends or days where I'm free but during days where I'm busy, ill be applying a turn based movement. Its very similar to Eclipse Time™ where players will PM me their movements and actions then ill execute them when I have time and at least more than half the players have sent in their actions. Under this system, players may still perform multiple actions at once if they are all done in the same room and can move through multiple rooms in a single turn if they have already been to those rooms. I have already discussed this with Eclipse and he's willing to let me host this season under Tier 2 privileges to apply this system though this is still subject to changes.
The Mindmaster: Before the start of the game. One player will be selected as the Mindmaster who will be the target the players will have to find and kill in order to escape though the player in question will not be informed that they are the Mindmaster. If the Mindmaster is killed via murder, no trial will be held and all remaining players will survive and are allowed to escape but the one who killed the Mindmaster will be considered the winner. If the Mindmaster is executed via trial whether they are the killer or not, All remaining players survive but the one who committed the murder will win. The Mindmaster wins when all other players have been killed.
Trials: Trials are mostly the same and are still triggered if 3 people discover the body except they are only held if the murder victim is NOT the Mindmaster.
Motives: For this game. Your all required to have a motive if you want to murder someone. Of course. Killing someone because you suspect them of being the Mindmaster is a valid motive but you'll need to provide a good reason why you suspect them as the Mindmaster.
Random Executions: At certain intervals (Depending on the number of players), A random player will be executed by the Mastermind and can only be stopped if the Mindmaster is killed. The Mindmaster will be exempted from being executed this way. The first 3 in game days will be free of executions but after the 3rd day there will be executions. If a murder is committed before the next execution, No execution will be held for that period.
Start Date: TBA
Hosting Time: During free days, Ill be hosting from 5 PM to 12 midnight EST (2 PM to 9 PM PST) but during busy days when I'm using the turn based system, Ill be processing then executing actions once I return from school (Which is usually around 7 PM at my place.)
Again. I've already spoken to Eclipse and ill be allowed to host this game under Tier 2 privileges if approved and of course, if there some features I need to change or remove, let me know.