YGO Fanmade Archetype - "Style Adept"
Jul 28, 2015 19:16:33 GMT -8
Post by Pokedude12 on Jul 28, 2015 19:16:33 GMT -8
"Style Adept" is a fanmade archetype built to mass-summon a number of monsters with different attributes and to keep the Field Spell "Elemental Cluster" on the field.
Warning: Balance and originality may be lacking.
Note: There are seven attributes - LIGHT, DARK, EARTH, WATER, FIRE, WIND, and DIVINE.
Monsters: 7
Spells: 5
Traps: 4
Fusions: 6
Synchro: 5
1. "Dual Style: Echo of the Lost Era" [Level 6; WIND, Fairy, Synchro, Effect; 1700 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. Once per turn, during either player's turn: You can target one other monster on the field; that target's Level becomes 1, also that target is also treated as WIND attribute. These changes remain until the end of the turn.
Synchro Req.: One Tuner + One non-Tuner monsters
2. "Dual Style: Prodigy of the Lost Era" [Level 7; WATER, Fairy, Synchro, Tuner, Effct; 2000 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. When this card is Flip or Synchro Summoned: Declare one monster attribute, except WATER and DIVINE; this card is also treated as that attribute. Once per turn: You can target two other "Dual Style" monsters you control; those targets become Level 2, also they cannot be used as Xyz Material. These changes remain until the end of the turn.
Synchro Req.: One "Style Adept" Tuner + One or more non-Tuner monsters
3. "Dual Style: Engine of the Lost Era" [Level 8; FIRE, Fairy, Synchro, Effect; 2500 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. When this card is Synchro Summoned: Target one other monster you control; that target is also treated as FIRE attribute. If you control four or more different monster attributes: This card inflicts Piercing Battle Damage.
Synchro Req.: One Tuner + One or more non-Tuner monsters
4. "Dual Style: Eradicator of the Lost Era" [Level 9; EARTH, Fairy, Synchro, Effect; 2800 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. When this card is Synchro Summoned: Target one other monster you control; that target is also treated as EARTH attribute. If this card was Synchro Summoned with exactly three Synchro Materials: Your opponent cannot activate Spell/Trap effects in response to this card's attack. If you control five or more different monster attributes: This card is unaffected by your opponent's monster effects.
Synchro Req.: One Tuner + One or more non-Tuner monsters
5. "Mystic Adept: Progenitor of the Lost Era" [Level 11; WATER, Spellcaster, Synchro, Tuner Effect; 3500 Atk, 3200 Def] - This card must be Synchro Summoned with the corresponding Synchro Materials and cannot be Special Summoned other ways. The Synchro Materials used to summon this card must have different printed attributes. This card's summon cannot be negated. This face-up card is also treated as EARTH, FIRE, and WIND attributes. If you control three or more monsters: Destroy this card, and if you do, banish it. Once per turn, during either player's turn, when a monster effect is activated: You can declare one attribute this card is treated as; this card is no longer treated as that attribute, also negate that effect, and if you do, return the negated card to the hand. If this card is treated as no attributes: Return this card to the Extra Deck, then Special Summon one non-WATER "Dual Style" monster from the Graveyard.
Synchro Req.: "Dual Style: Prodigy of the Lost Era" + Two "Dual Style" monsters
Xyz: 4
1. "Dual Style: Terra Shield the Awakened Star" [Rank 3; EARTH, Fairy, Xyz, Effect; 1500 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. This card is treated as the printed attributes of its Overlay Units. While this card is face-up on the field, "Elemental Cluster" cannot be targeted by card effects. While this face-up card has Overlay Units: Any effect damage you would receive is inflicted to your opponent, instead. During the end of each of your turns: Detach one Overlay Unit from this card.
Xyz Req.: Two Level 3 monsters with different printed attributes
2. "Dual Style: Inferno Saber the Awakened Star" [Rank 4; FIRE, Fairy, Xyz, Effect; 2000 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. This card is treated as the printed attributes of its Overlay Units. While this card has Overlay Units: This card inflicts piercing battle damage. If this card destroys a monster by battle: Detach one Overlay Unit from this card, then target that destroyed monster; this turn, that monster cannot activate its effects and is unaffected by other effects. You can detach two Overlay Units from this card; Add one "Elemental Cluster" from the Graveyard to your hand, also this card cannot attack this turn.
Xyz Req.: Two or more Level 4 monsters with different printed attributes
3. "Dual Style: Ventus Scepter the Awakened Star" [Rank 5; WIND, Fairy, Xyz, Effect; 2000 Atk, 2500 Def] - This card is always treated as a "Style Adept" monster. This card is treated as the printed attributes of its Overlay Units. While this card is face-up on the field, "Elemental Cluster" cannot be destroyed by card effects. You can detach one Overlay Unit from this card, then target one "Dual Style" monster in the Graveyard; return that target to the Extra Deck, and if you do, draw one card. You can target one "Style Adept" monster in the Graveyard; attach that target to this card as an Overlay Unit. You can use only one "Dual Style: Ventus Scepter the Awakened Star" effect per turn, and only once that turn.
Xyz Req.: Two Level 5 monsters with different printed attributes
4. "Mystic Adept: The Prismatic Dawn" [Rank 7; LIGHT, Spellcaster, Xyz, Effect; 2700 Atk, 2500 Def] - This card is treated as the printed attributes of its Overlay Units. This card must be Xyz Summoned with the corresponding Xyz Materials and cannot be Special Summoned other ways. This card's summon cannot be negated. If you control three or more monsters: Destroy this card, and if you do, banish it. If this card has no Overlay Units: Return this card to the Extra Deck, then Special Summon one non-LIGHT "Dual Style" monster from the Graveyard. Once per turn: You can detach one Xyz Material this card has; activate one effect matching the printed attribute of the detach Xyz Material as this effect's resolution:
>LIGHT - This card is unaffected by other effects until the end of the turn.
>DARK - Return one card in your opponent's hand to the Deck at random.
>WATER - Declare one monster name, also your opponent cannot activate the effects of monsters with the same name until the end of their next turn.
>FIRE - Target one monster you control; all Battle Damage that target inflicts is doubled this turn.
>EARTH - Add one banished card to the Owner's hand, then banish the top card of the Owner's Deck face-down.
>WIND - Target one card on the field; return that target to the hand.
Xyz Req.: Three Level 7 "Dual Style" monsters with different printed attributes.
Now let's discuss ways to break this deck, and how unoriginal it is!
Warning: Balance and originality may be lacking.
Note: There are seven attributes - LIGHT, DARK, EARTH, WATER, FIRE, WIND, and DIVINE.
Monsters: 7
1. "Style Adept: Fortune Sorceress" [Level 3; LIGHT, Spellcaster, Tuner, Effect; 1000 Atk, 1600 Def] - If you control no other LIGHT monsters: You can Special Summon one Level 4 or lower non-LIGHT monster from your hand. This effect of "Style Adept: Fortune Sorceress" can be activated only once per turn. If this card is sent to the Graveyard as Synchro Material: You can excavate one "Elemental Cluster"; add that card to your hand.
2. "Style Adept: Swift Knight" [Level 4; WIND, Warrior, Effect; 1600 Atk, 1000 Def] - This card cannot be used as Xyz Material, except for the Xyz Summon of a Fairy or Warrior monster. If you control two or more non-WIND monsters: You can Special Summon this card (from your hand). This effect of "Style Adept: Swift Knight" can be activated only once per turn. If this card is Normal Summoned: This card inflicts Piercing Battle Damage.
3. "Style Adept: Ruination Artillery" [Level 6; EARTH, Machine, Effect; 2100 Atk, 1700 Def] - Once per turn, if you control another "Style Adept" monster: You can Tribute one "Style Adept" monster you control or in your hand, then target one card on the field; destroy that target. This card cannot attack during the turn this effect is activated. If this card destroys a monster: You can send this card you control and one "Style Adept" monster in your hand to the Graveyard; Special Summon one corresponding Fusion "Dual Style" monster from the Extra Deck. (You do not use "Polymerization".) This summon is treated as a Fusion Summon. The monster summoned by this effect cannot attack during the turn it is summoned.
4. "Style Adept: Empowered Brawler" [Level 5; FIRE, Warrior, Effect; 1900 Atk, 1500 Def] - During your Standby Phase: You can return one monster you control to the Deck; Special Summon this card (from your hand). If this card destroys a monster by battle: You can excavate one "Elemental Cluster" or one "Style Adept" monster; add that card to your hand. You can activate this effect of "Style Adept: Empowered Brawler" only once per turn.
5. "Style Adept: Light's Veil" [Level 3; LIGHT, Spellcaster, Effect; 1000 Atk, 1200 Def] - You can send one "Style Adept" monster from the Deck to the Graveyard; this turn, this card's name, Level, and attribute are treated as that sent monster's. You can banish this card from the Graveyard; add one "Style Adept" monster from the Graveyard to your hand. You can activate only one "Style Adept: Light's Veil" effect per turn, and only once that turn.
6. "Style Adept: Shadow's Doppelganger" [Level 4; DARK, Warrior, Tuner, Effect; 1200 Atk, 1000 Def] - This card cannot be used as Xyz Material, except for the Xyz Summon of a Fairy or Warrior monster. If you control three or more non-DARK monsters : You can Special Summon this card (from your hand). This effect of "Style Adept: Shadow's Doppelganger" can be activated only once per turn. If a card you control inflicts Battle Damage: You can send this card you control and one other "Style Adept" monster you control to the Graveyard; Special Summon one corresponding Fusion "Dual Style" monster from the Extra Deck. (You do not use "Polymerization".) This summon is treated as a Fusion Summon. The monster summoned by this effect cannot attack during the turn it is summoned.
7. "Style Adept: Cosmic Pixie" [Level 4; WATER, Fairy, Effect; 1400 Atk, 1200 Def] - This card cannot be used as Xyz Material, except for the Xyz Summon of a Fairy or Warrior monster. If you control three or more different monster attributes: You can Special Summon this card (from your hand). This effect of "Style Adept: Cosmic Pixie" can be activated only once per turn. Up to twice per turn: You can target one monster on the field; either increase or decrease that target's Level by 1.
2. "Style Adept: Swift Knight" [Level 4; WIND, Warrior, Effect; 1600 Atk, 1000 Def] - This card cannot be used as Xyz Material, except for the Xyz Summon of a Fairy or Warrior monster. If you control two or more non-WIND monsters: You can Special Summon this card (from your hand). This effect of "Style Adept: Swift Knight" can be activated only once per turn. If this card is Normal Summoned: This card inflicts Piercing Battle Damage.
3. "Style Adept: Ruination Artillery" [Level 6; EARTH, Machine, Effect; 2100 Atk, 1700 Def] - Once per turn, if you control another "Style Adept" monster: You can Tribute one "Style Adept" monster you control or in your hand, then target one card on the field; destroy that target. This card cannot attack during the turn this effect is activated. If this card destroys a monster: You can send this card you control and one "Style Adept" monster in your hand to the Graveyard; Special Summon one corresponding Fusion "Dual Style" monster from the Extra Deck. (You do not use "Polymerization".) This summon is treated as a Fusion Summon. The monster summoned by this effect cannot attack during the turn it is summoned.
4. "Style Adept: Empowered Brawler" [Level 5; FIRE, Warrior, Effect; 1900 Atk, 1500 Def] - During your Standby Phase: You can return one monster you control to the Deck; Special Summon this card (from your hand). If this card destroys a monster by battle: You can excavate one "Elemental Cluster" or one "Style Adept" monster; add that card to your hand. You can activate this effect of "Style Adept: Empowered Brawler" only once per turn.
5. "Style Adept: Light's Veil" [Level 3; LIGHT, Spellcaster, Effect; 1000 Atk, 1200 Def] - You can send one "Style Adept" monster from the Deck to the Graveyard; this turn, this card's name, Level, and attribute are treated as that sent monster's. You can banish this card from the Graveyard; add one "Style Adept" monster from the Graveyard to your hand. You can activate only one "Style Adept: Light's Veil" effect per turn, and only once that turn.
6. "Style Adept: Shadow's Doppelganger" [Level 4; DARK, Warrior, Tuner, Effect; 1200 Atk, 1000 Def] - This card cannot be used as Xyz Material, except for the Xyz Summon of a Fairy or Warrior monster. If you control three or more non-DARK monsters : You can Special Summon this card (from your hand). This effect of "Style Adept: Shadow's Doppelganger" can be activated only once per turn. If a card you control inflicts Battle Damage: You can send this card you control and one other "Style Adept" monster you control to the Graveyard; Special Summon one corresponding Fusion "Dual Style" monster from the Extra Deck. (You do not use "Polymerization".) This summon is treated as a Fusion Summon. The monster summoned by this effect cannot attack during the turn it is summoned.
7. "Style Adept: Cosmic Pixie" [Level 4; WATER, Fairy, Effect; 1400 Atk, 1200 Def] - This card cannot be used as Xyz Material, except for the Xyz Summon of a Fairy or Warrior monster. If you control three or more different monster attributes: You can Special Summon this card (from your hand). This effect of "Style Adept: Cosmic Pixie" can be activated only once per turn. Up to twice per turn: You can target one monster on the field; either increase or decrease that target's Level by 1.
Spells: 5
1. "Elemental Cluster" [Field Spell] - All monsters you control gain 100 Atk for each different monster attribute you control. All monsters you control gain 100 Def for each different monster attribute your opponent controls. All monsters on the field are unaffected by the effects of "Gozen Match". This card gains the following effects based on the number of different monster attributes you control:
2 or more: Once per turn: You can send two monsters you control to the Graveyard; Special Summon one corresponding Fusion monster. (You do not use "Polymerization".) This summon is treated as a Fusion Summon.
4 or more: If a monster(s) you control is targeted by an effect: You can send this card you control and the top card of the Deck to the Graveyard; negate the effect, and if you do, return the negated card to the Deck.
6 or more: "Mystic Adept" monsters you control cannot be destroyed by their own effects.
2. "Retraining" [Spell] - Return one "Style Adept" monster you control to the Deck; Special Summon one "Style Adept" monster from the Deck, except a monster with the same name as the returned monster.
3. "Emergency Skill Manual" [Quick Spell] - When a "Style Adept" monster you control is targeted for attack or an effect: Send that target and one "Style Adept" monster in your hand to the Graveyard; Special Summon one corresponding "Dual Style" Fusion monster from the Extra Deck. (You do not use "Polymerization".) This summon is treated as a Fusion Summon.
4. "Elemental Overload" [Spell] - If you control two or fewer different monster attributes and your hand has one or fewer cards: Draw three cards, then banish two cards from your hand. "Elemental Overload" can be activated only once per turn.
5. "Accel Syndrome" [Continuous Spell] - During each of your Standby Phases: Activate one of the following:
>Return one Synchro monster you control to the Extra Deck; Special Summon one Synchro monster with the same Type as the returned monster but one Level higher.
>Banish one Synchro monster in the Graveyard and this card; draw one card.
If neither effect was activated during the appropriate phase: Destroy this card at the end of the turn, and if you do, discard your entire hand and destroy all monsters you control.
2 or more: Once per turn: You can send two monsters you control to the Graveyard; Special Summon one corresponding Fusion monster. (You do not use "Polymerization".) This summon is treated as a Fusion Summon.
4 or more: If a monster(s) you control is targeted by an effect: You can send this card you control and the top card of the Deck to the Graveyard; negate the effect, and if you do, return the negated card to the Deck.
6 or more: "Mystic Adept" monsters you control cannot be destroyed by their own effects.
2. "Retraining" [Spell] - Return one "Style Adept" monster you control to the Deck; Special Summon one "Style Adept" monster from the Deck, except a monster with the same name as the returned monster.
3. "Emergency Skill Manual" [Quick Spell] - When a "Style Adept" monster you control is targeted for attack or an effect: Send that target and one "Style Adept" monster in your hand to the Graveyard; Special Summon one corresponding "Dual Style" Fusion monster from the Extra Deck. (You do not use "Polymerization".) This summon is treated as a Fusion Summon.
4. "Elemental Overload" [Spell] - If you control two or fewer different monster attributes and your hand has one or fewer cards: Draw three cards, then banish two cards from your hand. "Elemental Overload" can be activated only once per turn.
5. "Accel Syndrome" [Continuous Spell] - During each of your Standby Phases: Activate one of the following:
>Return one Synchro monster you control to the Extra Deck; Special Summon one Synchro monster with the same Type as the returned monster but one Level higher.
>Banish one Synchro monster in the Graveyard and this card; draw one card.
If neither effect was activated during the appropriate phase: Destroy this card at the end of the turn, and if you do, discard your entire hand and destroy all monsters you control.
Traps: 4
1. "Elemental Wrath" [Counter Trap] - When a Spell/Trap Card is activated, or monster effect, is activated, while you control five or more different monster attributes: Negate the activation, then return the negated card to the Deck. "Elemental Wrath" can be activated only once per turn.
2. "Self-Sacrifice" [Trap] - When a "Dual Style"monster you control is destroyed and sent to the Graveyard: Special Summon one "Style Adept" monster with a matching attribute from the Graveyard.
3. "Another Lie" [Trap] - When a monster you control is destroyed by battle and sent to the Graveyard: Banish that destroyed monster; Special Summon one "Style Adept" monster with a matching attribute from the Deck. "Another Lie" can be activated only once per turn.
4. "Elemental Exchange" [Trap} - Target one monster your opponent controls and one "Dual Style" monster you control with a matching attribute; switch control of those targets.
2. "Self-Sacrifice" [Trap] - When a "Dual Style"monster you control is destroyed and sent to the Graveyard: Special Summon one "Style Adept" monster with a matching attribute from the Graveyard.
3. "Another Lie" [Trap] - When a monster you control is destroyed by battle and sent to the Graveyard: Banish that destroyed monster; Special Summon one "Style Adept" monster with a matching attribute from the Deck. "Another Lie" can be activated only once per turn.
4. "Elemental Exchange" [Trap} - Target one monster your opponent controls and one "Dual Style" monster you control with a matching attribute; switch control of those targets.
Fusions: 6
1. "Dual Style: Knight of the Imperishable Enchantment" [Level 7; WIND, Spellcaster, Fusion, Effect; 1900 Atk, 1400 Def] - This card is always treated as a "Style Adept" monster. This face-up card is also treated as LIGHT attribute. This card is unaffected by effects that change its Atk, except its own effect. This card cannot attack directly. This card gains 200 Atk for each different monster attribute on the field. Once per turn: You can target one other monster you control; that target cannot attack this turn, also this card can attack twice per Battle Phase this turn.
Fusion Req.: "Style Adept: Fortune Sorceress" + one WIND monster
2. "Dual Style: Furnace of the Undying Fortitude" [Level 7; FIRE, Machine, Fusion, Effect; 1200 Atk, 3000 Def] - This card is always treated as a "Style Adept" monster. This face-up card is also treated as EARTH attribute. This card cannot be destroyed by battle. Once per turn, during either player's turn, if another monster you control is targeted for attack: You can change the attack target to this card.
Fusion Req.: "Style Adept: Ruination Artillery" + one FIRE monster
3. "Dual Style: Remnant of the Eternal Void" [Level 7; LIGHT, Fiend, Fusion, Effect; 1800 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. This face-up card is also treated as DARK attribute. Once per turn: You can target one card in both Graveyards; banish both targets. This card cannot attack during the turn this effect is activated. When this card is sent to the Graveyard: Return all cards banished by this card's effect to the hand, and if you do, banish this card in the Graveyard.
Fusion Req.: "Style Adept: Shadow's Doppelganger" + one LIGHT monster
4. "Dual Style: Mirage of the Variant Field" [Level 7; DARK, Spellcaster, Fusion, Effect; 2100 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. When this card is Flip or Fusion Summoned: Declare one monster attribute, except DARK and DIVINE; this card is also treated as that attribute. You can Special Summon "Dual Style: Mirage of the Variant Field" only once per turn. You can banish this card's corresponding Fusion Materials from your hand; Special Summon this card from the Extra Deck. (You do not use "Polymerization".) This summon is treated as a Fusion Summon. You can return this card to the Extra Deck; Special Summon one Level 7 "Dual Style" monster from the Extra Deck. This effect of "Dual Style: Mirage of the Variant Field" can be activated only once per turn.
Fusion Req.: Three "Style Adept" monsters
5. "Dual Style: Runetech Mage" [Level 7; EARTH, Spellcaster, Fusion, Effect; ? Atk, ? Def] - This card is always treated as a "Style Adept" monster. This card must be Fusion Summoned and cannot be Special Summoned other ways. This card's gains effects based on the Fusion Material used to summon it:
>LIGHT - This card's original Atk is 1500, also its original Def is 2400. This face-up card is also treated as LIGHT attribute. If this card is Fusion Summoned: Target one "Style Adept" monster or one "Elemental Cluster" in the Graveyard; add that target to the hand. Once per turn: You can send one card in your hand to the Graveyard; add one "Style Adept" monster from the Graveyard to your hand.
>WIND - This card's original Atk is 2400, also its original Def is 1500. This face-up card is also treated as WIND attribute. If this card is Fusion Summoned: Send one "Style Adept" monster or one "Elemental Cluster" from the Deck to the Graveyard. If five or more "Style Adept" monsters with different printed attributes are in the Graveyard: You can return three "Style Adept" monsters with different printed attributes from the Graveyard to the Deck; add one "Style Adept" monster with a different name from the Deck to your hand, also this card cannot attack during the turn this effect is activated. This effect of "Dual Style: Runetech Mage" can be activated only once per turn.
Fusion Req.: "Style Adept: Ruination Artillery" + one LIGHT or WIND monster
6. "Mystic Adept: The Heavenly Dusk" [Level 11; DARK, Spellcaster, Fusion, Effect; 3200 Atk, 3000 Def] - This card must be Fusion Summoned by sending the corresponding Fusion Materials you control to the Graveyard and cannot be Special Summoned other ways. (You do not use "Polymerization".) This summon is treated as a Fusion Summon. The Fusion Materials used to summon this card must have different printed attributes. Cards and effects cannot be activated in response to this card's summon. This card is treated also treated as the printed attributes of the Fusion Materials used for this card's summon. If you control three or more monsters: Destroy this card, and if you do, banish it. Once per turn: You can declare one attribute this card is treated as; this card is no longer treated as that attribute, also return all other monsters with the declared attribute to the hand. If this card is treated as no attributes: Return this card to the Extra Deck, then Special Summon one non-DARK "Dual Style" monster from the Graveyard.
Fusion Req.: One DARK "Dual Style" monster + Two "Dual Style" monsters
Fusion Req.: "Style Adept: Fortune Sorceress" + one WIND monster
2. "Dual Style: Furnace of the Undying Fortitude" [Level 7; FIRE, Machine, Fusion, Effect; 1200 Atk, 3000 Def] - This card is always treated as a "Style Adept" monster. This face-up card is also treated as EARTH attribute. This card cannot be destroyed by battle. Once per turn, during either player's turn, if another monster you control is targeted for attack: You can change the attack target to this card.
Fusion Req.: "Style Adept: Ruination Artillery" + one FIRE monster
3. "Dual Style: Remnant of the Eternal Void" [Level 7; LIGHT, Fiend, Fusion, Effect; 1800 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. This face-up card is also treated as DARK attribute. Once per turn: You can target one card in both Graveyards; banish both targets. This card cannot attack during the turn this effect is activated. When this card is sent to the Graveyard: Return all cards banished by this card's effect to the hand, and if you do, banish this card in the Graveyard.
Fusion Req.: "Style Adept: Shadow's Doppelganger" + one LIGHT monster
4. "Dual Style: Mirage of the Variant Field" [Level 7; DARK, Spellcaster, Fusion, Effect; 2100 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. When this card is Flip or Fusion Summoned: Declare one monster attribute, except DARK and DIVINE; this card is also treated as that attribute. You can Special Summon "Dual Style: Mirage of the Variant Field" only once per turn. You can banish this card's corresponding Fusion Materials from your hand; Special Summon this card from the Extra Deck. (You do not use "Polymerization".) This summon is treated as a Fusion Summon. You can return this card to the Extra Deck; Special Summon one Level 7 "Dual Style" monster from the Extra Deck. This effect of "Dual Style: Mirage of the Variant Field" can be activated only once per turn.
Fusion Req.: Three "Style Adept" monsters
5. "Dual Style: Runetech Mage" [Level 7; EARTH, Spellcaster, Fusion, Effect; ? Atk, ? Def] - This card is always treated as a "Style Adept" monster. This card must be Fusion Summoned and cannot be Special Summoned other ways. This card's gains effects based on the Fusion Material used to summon it:
>LIGHT - This card's original Atk is 1500, also its original Def is 2400. This face-up card is also treated as LIGHT attribute. If this card is Fusion Summoned: Target one "Style Adept" monster or one "Elemental Cluster" in the Graveyard; add that target to the hand. Once per turn: You can send one card in your hand to the Graveyard; add one "Style Adept" monster from the Graveyard to your hand.
>WIND - This card's original Atk is 2400, also its original Def is 1500. This face-up card is also treated as WIND attribute. If this card is Fusion Summoned: Send one "Style Adept" monster or one "Elemental Cluster" from the Deck to the Graveyard. If five or more "Style Adept" monsters with different printed attributes are in the Graveyard: You can return three "Style Adept" monsters with different printed attributes from the Graveyard to the Deck; add one "Style Adept" monster with a different name from the Deck to your hand, also this card cannot attack during the turn this effect is activated. This effect of "Dual Style: Runetech Mage" can be activated only once per turn.
Fusion Req.: "Style Adept: Ruination Artillery" + one LIGHT or WIND monster
6. "Mystic Adept: The Heavenly Dusk" [Level 11; DARK, Spellcaster, Fusion, Effect; 3200 Atk, 3000 Def] - This card must be Fusion Summoned by sending the corresponding Fusion Materials you control to the Graveyard and cannot be Special Summoned other ways. (You do not use "Polymerization".) This summon is treated as a Fusion Summon. The Fusion Materials used to summon this card must have different printed attributes. Cards and effects cannot be activated in response to this card's summon. This card is treated also treated as the printed attributes of the Fusion Materials used for this card's summon. If you control three or more monsters: Destroy this card, and if you do, banish it. Once per turn: You can declare one attribute this card is treated as; this card is no longer treated as that attribute, also return all other monsters with the declared attribute to the hand. If this card is treated as no attributes: Return this card to the Extra Deck, then Special Summon one non-DARK "Dual Style" monster from the Graveyard.
Fusion Req.: One DARK "Dual Style" monster + Two "Dual Style" monsters
Synchro: 5
1. "Dual Style: Echo of the Lost Era" [Level 6; WIND, Fairy, Synchro, Effect; 1700 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. Once per turn, during either player's turn: You can target one other monster on the field; that target's Level becomes 1, also that target is also treated as WIND attribute. These changes remain until the end of the turn.
Synchro Req.: One Tuner + One non-Tuner monsters
2. "Dual Style: Prodigy of the Lost Era" [Level 7; WATER, Fairy, Synchro, Tuner, Effct; 2000 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. When this card is Flip or Synchro Summoned: Declare one monster attribute, except WATER and DIVINE; this card is also treated as that attribute. Once per turn: You can target two other "Dual Style" monsters you control; those targets become Level 2, also they cannot be used as Xyz Material. These changes remain until the end of the turn.
Synchro Req.: One "Style Adept" Tuner + One or more non-Tuner monsters
3. "Dual Style: Engine of the Lost Era" [Level 8; FIRE, Fairy, Synchro, Effect; 2500 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. When this card is Synchro Summoned: Target one other monster you control; that target is also treated as FIRE attribute. If you control four or more different monster attributes: This card inflicts Piercing Battle Damage.
Synchro Req.: One Tuner + One or more non-Tuner monsters
4. "Dual Style: Eradicator of the Lost Era" [Level 9; EARTH, Fairy, Synchro, Effect; 2800 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. When this card is Synchro Summoned: Target one other monster you control; that target is also treated as EARTH attribute. If this card was Synchro Summoned with exactly three Synchro Materials: Your opponent cannot activate Spell/Trap effects in response to this card's attack. If you control five or more different monster attributes: This card is unaffected by your opponent's monster effects.
Synchro Req.: One Tuner + One or more non-Tuner monsters
5. "Mystic Adept: Progenitor of the Lost Era" [Level 11; WATER, Spellcaster, Synchro, Tuner Effect; 3500 Atk, 3200 Def] - This card must be Synchro Summoned with the corresponding Synchro Materials and cannot be Special Summoned other ways. The Synchro Materials used to summon this card must have different printed attributes. This card's summon cannot be negated. This face-up card is also treated as EARTH, FIRE, and WIND attributes. If you control three or more monsters: Destroy this card, and if you do, banish it. Once per turn, during either player's turn, when a monster effect is activated: You can declare one attribute this card is treated as; this card is no longer treated as that attribute, also negate that effect, and if you do, return the negated card to the hand. If this card is treated as no attributes: Return this card to the Extra Deck, then Special Summon one non-WATER "Dual Style" monster from the Graveyard.
Synchro Req.: "Dual Style: Prodigy of the Lost Era" + Two "Dual Style" monsters
Xyz: 4
1. "Dual Style: Terra Shield the Awakened Star" [Rank 3; EARTH, Fairy, Xyz, Effect; 1500 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. This card is treated as the printed attributes of its Overlay Units. While this card is face-up on the field, "Elemental Cluster" cannot be targeted by card effects. While this face-up card has Overlay Units: Any effect damage you would receive is inflicted to your opponent, instead. During the end of each of your turns: Detach one Overlay Unit from this card.
Xyz Req.: Two Level 3 monsters with different printed attributes
2. "Dual Style: Inferno Saber the Awakened Star" [Rank 4; FIRE, Fairy, Xyz, Effect; 2000 Atk, 2000 Def] - This card is always treated as a "Style Adept" monster. This card is treated as the printed attributes of its Overlay Units. While this card has Overlay Units: This card inflicts piercing battle damage. If this card destroys a monster by battle: Detach one Overlay Unit from this card, then target that destroyed monster; this turn, that monster cannot activate its effects and is unaffected by other effects. You can detach two Overlay Units from this card; Add one "Elemental Cluster" from the Graveyard to your hand, also this card cannot attack this turn.
Xyz Req.: Two or more Level 4 monsters with different printed attributes
3. "Dual Style: Ventus Scepter the Awakened Star" [Rank 5; WIND, Fairy, Xyz, Effect; 2000 Atk, 2500 Def] - This card is always treated as a "Style Adept" monster. This card is treated as the printed attributes of its Overlay Units. While this card is face-up on the field, "Elemental Cluster" cannot be destroyed by card effects. You can detach one Overlay Unit from this card, then target one "Dual Style" monster in the Graveyard; return that target to the Extra Deck, and if you do, draw one card. You can target one "Style Adept" monster in the Graveyard; attach that target to this card as an Overlay Unit. You can use only one "Dual Style: Ventus Scepter the Awakened Star" effect per turn, and only once that turn.
Xyz Req.: Two Level 5 monsters with different printed attributes
4. "Mystic Adept: The Prismatic Dawn" [Rank 7; LIGHT, Spellcaster, Xyz, Effect; 2700 Atk, 2500 Def] - This card is treated as the printed attributes of its Overlay Units. This card must be Xyz Summoned with the corresponding Xyz Materials and cannot be Special Summoned other ways. This card's summon cannot be negated. If you control three or more monsters: Destroy this card, and if you do, banish it. If this card has no Overlay Units: Return this card to the Extra Deck, then Special Summon one non-LIGHT "Dual Style" monster from the Graveyard. Once per turn: You can detach one Xyz Material this card has; activate one effect matching the printed attribute of the detach Xyz Material as this effect's resolution:
>LIGHT - This card is unaffected by other effects until the end of the turn.
>DARK - Return one card in your opponent's hand to the Deck at random.
>WATER - Declare one monster name, also your opponent cannot activate the effects of monsters with the same name until the end of their next turn.
>FIRE - Target one monster you control; all Battle Damage that target inflicts is doubled this turn.
>EARTH - Add one banished card to the Owner's hand, then banish the top card of the Owner's Deck face-down.
>WIND - Target one card on the field; return that target to the hand.
Xyz Req.: Three Level 7 "Dual Style" monsters with different printed attributes.
Now let's discuss ways to break this deck, and how unoriginal it is!