MasterMind Mystio's Future Seasons
Mar 29, 2015 19:14:39 GMT -8
Post by Yuni Shingyouji on Mar 29, 2015 19:14:39 GMT -8
Haihaii, this is Mystio here to give a rundown of all future seasons and series.
I have a lot in store, and new ideas will be coming.
My seasons function on being unique. This is my only real trait right now, but I also hope to improve on everything else as I mastermind.
As a host, I get very bored with basics and wish to flaunt new mechanics in front of users to attract players.
Chaotic Reunion Trilogy
3 Games with a couple spinoffs is the first series by Mystio, Chaotic Reunion.
These games players fulfill conditions each day to obtain supernatural Super Powers as they fight a war between demons, humans, angels, and the Gods that lead them.
The season focuses not only on Super Powers, but extremely strong passives that influence the entire game, customization of the world, and also features maze like structures.
Dual Season Trilogy
The Dual Seasons are 3 seasons that are indirect to each other. The plot uses the same Mastermind in each game, however no events from the previous game influences the current game in the slightest.
Dual Seasons specialize in players playing 2 characters, alternating between the two bodies at a time. Bodies each share different attributes, which will be different with each passing season.
This season focuses mostly on strategy of using your two bodies, and in solving unique puzzles involving using them both at the same time.
Despair Season Trilogy
The Despair Seasons are seasons that will begin after Chaotic Reunion, the name is still pending and will probably be changed.
Despair Seasons take a story that follows through each game, so events from one can majorly influence how the next will happen. Despair Seasons have players who each control an element, rather then a SHSL, and learn daily Skills. When they learn these skills, players will be able to use their elements in unique and supernatural ways. Later on in the games, players will gain a second element (one that matches another player), that they can fuse with their current element.
This season is based off Chaotic Reunion, however is more focused on player elements rather then RNGing from anything possible. The game's focus lies the same outside of mazes.
Spin off Seasons:
These seasons are not trilogy's and will only have one game.
Trapped in Time:
A season where players are trapped and each contain a domain, the domains change each passing day with the story. In this season, players follow instructions from strange masterminds, the season focuses more on murder then anything else.
Season Abridge Wars
Season Abridge is a mesh Season that combines aspects from various other seasons and gives players special abilities based off the games. 10 games will be chosen, and the game's board and attributes are based off the 10 games chosen.
Players will be given abilities and items based off those seasons.
I have a lot in store, and new ideas will be coming.
My seasons function on being unique. This is my only real trait right now, but I also hope to improve on everything else as I mastermind.
As a host, I get very bored with basics and wish to flaunt new mechanics in front of users to attract players.
Chaotic Reunion Trilogy
3 Games with a couple spinoffs is the first series by Mystio, Chaotic Reunion.
These games players fulfill conditions each day to obtain supernatural Super Powers as they fight a war between demons, humans, angels, and the Gods that lead them.
The season focuses not only on Super Powers, but extremely strong passives that influence the entire game, customization of the world, and also features maze like structures.
Dual Season Trilogy
The Dual Seasons are 3 seasons that are indirect to each other. The plot uses the same Mastermind in each game, however no events from the previous game influences the current game in the slightest.
Dual Seasons specialize in players playing 2 characters, alternating between the two bodies at a time. Bodies each share different attributes, which will be different with each passing season.
This season focuses mostly on strategy of using your two bodies, and in solving unique puzzles involving using them both at the same time.
Despair Season Trilogy
The Despair Seasons are seasons that will begin after Chaotic Reunion, the name is still pending and will probably be changed.
Despair Seasons take a story that follows through each game, so events from one can majorly influence how the next will happen. Despair Seasons have players who each control an element, rather then a SHSL, and learn daily Skills. When they learn these skills, players will be able to use their elements in unique and supernatural ways. Later on in the games, players will gain a second element (one that matches another player), that they can fuse with their current element.
This season is based off Chaotic Reunion, however is more focused on player elements rather then RNGing from anything possible. The game's focus lies the same outside of mazes.
Spin off Seasons:
These seasons are not trilogy's and will only have one game.
Trapped in Time:
A season where players are trapped and each contain a domain, the domains change each passing day with the story. In this season, players follow instructions from strange masterminds, the season focuses more on murder then anything else.
Season Abridge Wars
Season Abridge is a mesh Season that combines aspects from various other seasons and gives players special abilities based off the games. 10 games will be chosen, and the game's board and attributes are based off the 10 games chosen.
Players will be given abilities and items based off those seasons.