Post by King V on Dec 13, 2014 0:32:33 GMT -8
Profile
[Name: Celestia Ludenberg
Age: 17
Gender: Female
Title: Gambler – This character likes to take risks. +5% critical hit chance when attacking.
Occupation: High School Student, attends high school in a special class of "Super High School Level" students, has minimal contact with other students unless gambling with them (aka robbing them of all earthly possessions), lives in the dorms at school, dorm room 291, does not share with anyone as nobody wants to gamble with her 24/7]
Dicer Status
[Rank A - You are an exceptional Dicer. You are no longer guaranteed to receive any quests per day. You are eligible to receive special quests, but not group quests.
Strength: 50 Power: Very High
Agility: 6 Speed: Very Low
Dexterity: 50 Attack Speed: Very High
Endurance: 40 Health: High
Intelligence: 10 Accuracy: Medium
Luck: 50 Critical Hit Chance: Very High
Evasion: Very Low
Defense: Medium
Golden Dice Abilities:
Clairvoyance - See the stats of every item and/or player within range of sight, and confirm what their golden dice ability is if they are an A ranker. Dice points can be used to confirm special and unique abilities, and see through inventories/walls.
Cloaking – Become invisible for 50 seconds per every 1 dice points used, 60 second cooldown
Forged Abilities: Probability Manipuation - Increases the odds in your favor by double the normal amount, consumes 1 dice point per every 3 seconds
Skills: Critical Eye - Doubles critical hit chance for 10 seconds, 60 second cooldown.
Sway Fate - Everything that could go wrong will go wrong and everything that can go right will go right. All RNG will go in your favor for 5 seconds, 100 second cooldown.
High Kick – Aim a high kick at the opponent’s temple, -25% attack speed, +30% power, +30% chance for a critical hit, 40 second cooldown.
Grab – Latch onto your opponent and throw them, renders your opponent unable to move for 5 seconds, then halves their speed for another 5 seconds. Must be at point blank range to use this skill, -25% defense while grabbing, 60 second cooldown.
Block – Prepare for an attack and block it, +50% guard, +50% defense. Lasts 10 seconds, 10 second cooldown (cooldown starts after guard period ends). Attack speed is halved while guarding.
Lunge – Execute a long ranged attack by lunging forward, +1m range, takes 3 seconds to recover, 40 second cooldown.
Dice Points: 7
Acquired Dice: 53
Activated Dice: 0
Synchronized Dice: 53]
Inventory
[Playing Cards - 0.5
Wooden Piece - 3
Police Baton - 1.5]
Important Locations
[Your Room: drmmo.proboards.com/thread/1101/celestias-room
Doom Gang Hideout: drmmo.proboards.com/thread/1200/hideout
Sector 1 Alley: drmmo.proboards.com/thread/1271/cultist-hideout]